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Playing Manual (5)
- Rules (3) Client Card -


11. The Purpose and Weakpoint of the Client
Rule 22. The Purpose of the Client
Rule 23. In Case a Player Forgot to Declare the Achievement of the Client's Purpose.
Rule 24. In Case a Player Achieved the Client's Purpose for the Second Time.
Rule 25. The Weak Point of the Client
Rule 26. In Case a Player Forgot to Declare to Hit the Client's Weak Point.
Rule 27. In Case a Player Hit the Client's Weak Point for the Second Time.




11. The Purpose and Weakpoint of the Client

Rule 22. The Purpose of the Client
Every client card has its own purpose. When the purpose has been achieved, the player has to do the procedures below.
    The player declares to his opponent player that the player's client has achieved the purpose.
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    Draw as many cards as the number indicated with the purpose of the client from the library of the opponent player's library.
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    Place the drawn cards back side up in the scoreboard in the opponent player's field.
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    When there is no more cards in the opponent player's library, then the player draws the cards from the opponent player's graveyard.


Lina : This is the highlight of the Slayers Fight card game. The achievement of the purpose.

Zel : This rule makes the game more interesting. Even when a player is the strongest in the sword battle, he can't win the game.

Ameria : It's much better to achieve the purpose than to win in the sword battle.



Rule 23. In Case a Player Forgot to Declare the Achievement of the Client's Purpose.
Even when the player didn't notice that he achieved the purpose of the client at that time, the player can declare the achievement of the client's purpose just when he realized it. In this case, he can get his mark by the procedures of the rule 22.
However, in case that the game has ended when the player realized that he had achieved the purpose of the client, the player can't have the points of the achievement of the purpose.


Rule 24. In Case a Player Achieved the Client's Purpose for the Second Time.
The palyer can't get the point for the ahievement of the purpose twice. Even when the player achieved the purpose of the client for the second time, the points for the achievement can't be added to the players mark. However, in case the client has been changed by some reason, the player can get the points for the achievement of the purpose of the new client, even when the player had already achieved the purpose of the old client.


Ameria : Is it possible? Incredible!

Lina : There is a card that can make this happen. When you use that card, you can win the game only by achieving the purposes of both the clients.


Rule 25. The Weak Point of the Client
Every client card has its own weak point. When the player hit the weak point of the opponent player's client, the player shall do the procedures below.
    The player must declare to the opponent player that he has hit the weak point of the opponent player's client.
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    The player removes the cards from the highest performance of the client that has been hit its weak point. The number of the removed cards is as same as the minus points of the client's weak point. No one can't see the removed cards and those cards shall go to the opponent player's graveyard.
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    When the client has two of the highest performance, the player, who had declared that he had hit the weak point of the client, can choose from which performance he will remove the cards.


Rule 26. In Case a Player Forgot to Declare to Hit the Client's Weak Point.
In case that the player didn't notice that he had hit the weak point of the opponent player's client, the player can declare it when he realized his hitting the weak point of the opponent player's client. But, it is necessary that the situation has not been changed after his hitting the weak point of the opponent player's client. When the situation has been changed and the client, that was hit its weak point, has recovered from its weak point, the player can't declare his hitting the weak point of the client, so the performance of the client can't be reduced.


Lina : So, it's very important to know what is the weak point of the opponent player's client before the game starts.


Rule 27. In Case a Player Hit the Client's Weak Point for the Second Time.
Even when the player's client was hit its weak point for the second time, the highest performance of the client can't be reduced twice. However, in case that the client has been changed by some reason, the highest performance can be reduced again when the new client has been hit its weak point, even when the old client had been already reduced its highest performance.


Lina : Weak point is another highlight of this game.

Zel : Exactly. When a player can hit the weak point of the opponent player's weak point, the situation turns out to his advantage.

Gourry : Yes. I have learned it from our previous game.

Lina : These rules encourage the beginners and even the expert with this game can't be carelsee in the game. The real battle, isn't it?



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