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Aquaria 1.1.0 for Mac Released!

Aquaria Mac Release

Thank you for your patience, Mac users! Its Alec here, letting you know that Aquaria for Mac has been released today. Go play the demo and buy the Mac version for $30 over here at the Ambrosia website. (Beware, there may be some spoilers in the screenshots on there. They may be spoiler free in a bit though! I’ll update this post when I know.)

But this is not just a straight port of the Windows version, oh no - Aquaria for Mac includes nearly a year of work in new features, bug fixes and improvements - bringing the version number up from 1.0.3 to a big shiny 1.1.0. With new and beautiful wide screen support; a new world map system complete with progress recording, location names, user-created markers and beacons, user-friendly improvements to the cooking system, changes to make puzzles more intuitive, additional graphics, auto updates, a built-in help system - and more! Even some of the music tracks got a bit of polish.

In fact, these features will be exclusive to the Mac version of Aquaria while we put together a beta test of the new Windows patch. I also like to consider this temporary exclusivity a small gift to our patient Mac fans who have waited many months! You folks really deserve it.

But there are more people to thank, specifically some very helpful employees over at Ambrosia software who did a lot to make my workload more manageable. I’d like to single out John Champlin, for testing the game probably a 100 times, demoing it at Macworld and for helping manage the beta list. I’d also like to thank Matt Slot, Mike B. and Rudy Richter who did a lot of the Cocoa programming involved in creating the start-up sequence and GUI launcher for Mac Aquaria, as well as giving me help figuring out how to support older Macs. A huge thank you goes out all the Beta testers who went through the game countless times to be sure that issues were fixed, and for coming up with some good suggestions on how to improve the game. Also, a big thanks to Derek for creating new art for the game, fixing levels for widescreen support, creating a sexy OSX icon and for making the awesome painting you see on this post to celebrate the release!

Its been a crazy ride getting to this point, one filled with a lot of frustration and a feeling I’d like to call “banging your head against the wall”. A lot of that was trying to figure out how to improve the game based on feedback from players, while still keeping true to what works so well in the first version and all the love that Derek and I put into it. Turns out, it was totally worth it. Its not too often you get to sit back and watch your baby go out into the wild, crazy world. This is our second time, and I’m still excited. :)

P.S. I now use a MacBook Pro for all my game development purposes, and so does Derek. ;)

43 Responses to “Aquaria 1.1.0 for Mac Released!”

  1. Kyle Says:

    Congrats. May all your wildest dreams come true.

  2. Derek Says:

    Yaaaaaaaaaaaaaaaaaay! Alec worked incredibly hard for this release. I’m really proud of him. :)

  3. Edwards Says:

    WOOHOO!

    I’ve been watching this since ASW first mentioned that they’d be publishing the game- it’s great to see it come out for my system. Thanks for all your hard work!

  4. zamzx Says:

    SO SEXY

  5. Ragashingo Says:

    Yay!

  6. ironimp Says:

    Awesome! I don’t have a Mac that’ll run Aquaria, but I’m excited about all the ideas that came from the Mac version that will be applied to the upcoming Windows patch. Thanks for all the hard work, guys! This is fantastic accomplishment!

  7. Bartimaeus Says:

    Hooray!

  8. Chamyky Says:

    Hip hip hip hooray!
    That’s awesomely nice. Aquaria is such a game!

  9. Adam Says:

    Congrats! I can’t wait to finally play it!

  10. xiagan Says:

    Totally rad! :D

  11. Mack Says:

    Awesome, glad it’s finally released! Now I can take a breath. :D

  12. EGM92 Says:

    So when are we getting the OST for Aquaria? I’ve been waiting for what feels like years for it. Any ETA for the patch on windows side? I’m putting off the game until it’s “feature complete” on windows side, and it’s very hard to resist Aquaria :)

  13. Alec Says:

    New Windows version comes next, then afterwords the OST!

    I’m writing a big new song with new Jenna vocals for the OST, that’s why it’ll take a bit longer.

  14. Nathan Says:

    Seriously, you guys are inspiring! Don’t stop :)

  15. Two Jacks Says:

    This is realy great! I’ll get right to playing it once I finish my work on Ferazel.

    One small thing:
    I noticed there’s no add-ons page on the Ambrosia website. Does this mean that there won’t be a Mac editor for Aquaria? :(

  16. Alec Says:

    The editor is built into the game. :)

  17. bak Says:

    So question — I bought the 1.0.3 version for Windows earlier this year. Do I get 1.1.0 for Mac, or do I hafta pay? I’d love to load it onto the Mac mini hooked up to my big TV downstairs and have a ball.

  18. Peter Story Says:

    Hooray! You have made me a very happy man.

    All praise to Alec!!!

  19. Two Jacks Says:

    Built into the game? :o Sweet!

  20. Alec Says:

    bak: Ambrosia’s the distributor of the Mac version, so its really up to them. I can talk to them and see if some kind of discount is possible.

  21. Guert Says:

    Big congrats! Keep up the fantastic work! :)

  22. Eclipse Says:

    Good job Alec! Great as always :)
    And Derek, your lovely art warms my heart every time I play Aquaria…
    See ya on tigs ;)

  23. Paul Says:

    I was pleasantly surprised when I read of Aquaria’s Mac release on IMG today, since Ambrosia’s log stated it was in final candidate only a few days prior.

    I’ve played the Windows demo, and I definitely noticed that the Mac version looks a lot nicer, with or without widescreen support. I just love the music…

    A definite purchase from me tonight. I’ve been very much looking forward to this one.

    This, along with the likes of World of Goo and (the somewhat older) Darwinia, definitely proves that one doesn’t need a few million bucks to create fabulous and fun games. I’ll always be a staunch supporter of indie gaming, as long as there is a Mac version, that is. ;)

  24. Erik Says:

    Awesome guys! I originally bought it for Mac because I figured this was a temporary pipe dream and here we are.

    I’m with Bak though, a slight discount for people who bought the Windows version would be nice. If not, I’ll probably still get the Mac version.

  25. Geoff Says:

    Hmmm, new macbook pro, some spare change in my pocket, and a recollection of a beautiful 2-D game I tried on windows and only didn’t buy because it ran like crap on that ancient machine.

    I say it’s time for an investment.

  26. Hiro Says:

    Oooo nice! Even though I don’t use a mac, I’m happy for them to be able to play it. Plus this means its one step closer to windows patch and OST. :D

  27. Chibi Says:

    Another ten percent of America has been indirectly exposed to Aquaria. Congratulations are sorely needed. Great [Steve, oops] Job Guys!

    p.s. I love your comment Geoff.

  28. IceD Says:

    Yeah, it’s a one more dream fulfilled. Congratulations Guys! Now we have to wait for the windows version :D

  29. Jeemy Says:

    I, too, can’t wait until the complete and updated Windows version is launched. I’ll be checking this website regularly until that day! Then will come the wait for the OST. Feels like Christmas all through the year! Thanks, guys.

  30. Franco Chan Says:

    Fabulous nebulous! That’s awesome news!
    I’m going to head over and go for a purchase right now! Woohoo!

    Way to go, you guys!

  31. Aquaria Says:

    blub, blub, blub…buy me and try me…
    blub, blub, blub… I am an incredible exprience to play…
    blub, blub, blub… now.

  32. Naija (Chibi) Says:

    You shall see Aquaria through my eyes, and pay the ridiculously cheap price of 30$ plus tax to do so.

  33. Synovia Says:

    Alec, please talk to the people of Ambrosia for a discount. I also paid earlier this year for the Windows version using it on my Mac Bootcamp partition. Now I could have it run natively, as it should be ;-)

  34. MedO Says:

    Hooray for our Apple-supporting overlords! Though I don’t own a Mac myself, I’m glad that you have managed to bring Aquaria to more people. Thanks for all the work you are putting into this and the upcoming Windows patch - I’ll replay the game completely once that is out.

  35. Matt Says:

    yay! whats it run like on a macbook? (not pro) fix your website, make an announcement/MAC button! change the FAQ!

  36. Alun Bestor Says:

    This is great news, congratulations on the release! :) I’m downloading the demo for my macbook right now to see how well it runs.

    That said, I’ve already purchased, finished and been thoroughly delighted by the PC version, so I’m not really willing to fork out full price again to play it on my Mac too. I know that sounds cheap, but I hope you guys can arrange some discount with Ambrosia for people in the same boat - I’d happily pay $15 for another license for my Mac, which as I see it is better than no sale at all.

  37. Sean Says:

    Fabulous port, both flawless and beautiful. I’ve just completed the game on a Mac as of this evening, without one hitch or catch worth mentioning on the way. Already I’m tantalized by the promise of a sequel. Perfectly outstanding job! Thanks for your work.

  38. Tim Reynolds Says:

    Nice post. Thank you for the info. Keep it up.

  39. Hauke Says:

    Very nice indeed! Soooo… are Windows users gonna get the 1.1.0 version for Christmas? :)

  40. Alec Says:

    There’s a very good chance…

  41. The Independent Gaming Source Says:

    [...] I don’t know why this hadn’t been published yet, but a Mac version is also now [...]

  42. Kathi Weiss Says:

    hi
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    good luck

  43. Digital Download Korner: 10 games for your MacBook ยป Infinite Lives Says:

    [...] Grumble as I have at the length of time we Mac gamers had to sit by for a proper port of Aquaria (while, in the meantime, the price of the PC version dropped), the wait and pricetag were well worth it. To be fair, the end result is no mere port—it’s clear that the men of Bit Blot and Ambrosia software couldn’t help but keep polishing this gem—and as a native Mac application, the 2007 IGF grand prizewinner is better than ever. (It gets wilder: in the course of adapting their game, creators Derek Yu and Alec Holowka switched, permanently, to MacBook Pro laptops.) [...]

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