#1
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In-house items guide
I thought I would make a post to describe exactly what every pre-scripted item does, from my own experiences with them, for whoever can use it (and my own reference). Starting simple:
Sword: Hits anything for 1 half-heart per sword level. Level 1 does 1/2, level 4 does 2, etc. Shields: Level 1 blocks ranged attacks, level 2 reflects ranged attacks, which do no damage, and level 3 reflects and raises the movement speed. Max shield level is supposedly 20, but I don't know it it does anything else beyond level3. Uses bombs Bombs: blow things up in a cross shape, does 1/2 heart damage. Superbombs: blows up a larger area, still does 1/2 damage. Jolt Bombs: blows up bomb-sized area that does 1 heart damage. Uses darts Bow: fires an arrow that does 1/2 damage, but a lot more to baddies. Fireball: same as bow, but does 1 heart damage. Fireblast: fires a projectile that explodes when it hits something, does 1/2 damage in both cases Nukeshot: fires a projectile that explodes when it hits something, and deals 1 heart on a direct hit, but only 1/2 from the explosion. Spin Attack: Spins in a circle when you swing your sword twice. Works on baddies, not NPCs or other people. Not very good at all. Red Glove: lets you pick up grey stones. Gold Glove: lets you pick up black stones. Glove level can go beyond 3, but I don't think it affects anything outside of scripts. That's everything but the gelats, which I hope at this point are pretty self-explanatory. I'll try to think of other things I could add to this guide/reference in the future. |
#2
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Quote:
Special note here. Bombs blow up the gray (green) stones. Take care when designing your levels. If you drop gray (green) stones to keep players out of an area until they get the red glove, make sure they don't have bombs. It also destroys bushes. I also added a little hack to the gserver that I am toying around with that will basically cause the spin attack to (sorta) work again. I haven't released it yet, though.
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Once upon a midnight dreary, while I pondered weak and weary, Over many a quaint and curious volume of forgotten lore, While I nodded, nearly napping, suddenly there came a tapping, As of some one gently rapping, rapping at my chamber door. `'Tis some visitor,' I muttered, `tapping at my chamber door - Only this, and nothing more.' |
#3
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All the times i can think of, playing with the level editor and chests.
The only way to PK was to drop your spin attack. It should be more like the Zelda 3 spin attack.
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will pk for food |
#4
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Right, forgot to mention the bombs blowing up grey stones.
And to clarify Nalin's statement, the mirror shield doesn't work on- or offline. |
#5
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It "works". You don't get hurt by the arrow. You see it reflect back to the shooter. Everybody else sees the arrow pass right through you.
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Once upon a midnight dreary, while I pondered weak and weary, Over many a quaint and curious volume of forgotten lore, While I nodded, nearly napping, suddenly there came a tapping, As of some one gently rapping, rapping at my chamber door. `'Tis some visitor,' I muttered, `tapping at my chamber door - Only this, and nothing more.' |
#6
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But it doesn't damage the shooter when it hits them. You can only volley it back and forth with shields and even then I think that only works offline.
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#7
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Bombs can also destroy certain tiles, such as bushes, signs, and white stones.
Horses can also eat bombs to spit fire or thunder. ___Merged doublepost__________________ The max shield is 36. The max sword is 20. Max hearts is 20.
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I'm lazy. Up that Rep! Last edited by Spooon; 02-07-2009 at 10:00 AM. Reason: Automerged Doublepost |
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