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Content:
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Apache and Web Serving
AppleScript
Cocoa Programming
Database and Sys Admin
Designing for Aqua
Developing for Mac OS X
Digital Photography
Email and Related
Java on Mac OS X
Mac Weblogs
Mac OS X Conference
Mac OS X Innovators
Music and iTunes
Networking and Wireless
Product Reviews
QuickTime and iMovie
Terminal App and Unix
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Running Mac OS X Tiger

Mac OS X Tiger in a Nutshell

FileMaker Pro 8: The Missing Manual

iWork '05: The Missing Manual

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iLife '05: The Missing Manual

iPod Shuffle Fan Book

GarageBand 2: The Missing Manual

Podcasting Hacks

Mac OS X: The Missing Manual, Tiger Ed

Degunking Your Mac, Tiger Edition

Mac OS X Tiger Pocket Guide

Learning Unix for Mac OS X Tiger

Mac OS X Tiger for Unix Geeks

Essential Mac OS X Panther Server Administration

Making Music on the Apple Mac

iMovie HD & iDVD 5: The Missing Manual

iPod and iTunes: The Missing Manual

iPhoto 5: The Missing Manual

Office 2004 for Macintosh: The Missing Manual

AppleScript: The Missing Manual

All About Your iPod Photo (PDF)

Revolution in The Valley

Mac Annoyances

iBook Fan Book

PowerBook Fan Book

Cult of Mac

iPod and iTunes Hacks

Modding Mac OS X

Mac OS X Power Hound

 





Designing for Aqua


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The Aqua Designer's Toolbox
Carpenters, engineers, baristas -- they all have their favorite tools. Graphic designers are no different. Whether you're new to the Mac platform, or interested in expanding your toolset, here's an overview of select design tools for Mac OS X. Jul. 16, 2002

An Interview with Ivor St. John Clarke About Aquafying Office X
In this column Alan Graham interviews Ivor St. John Clarke of Simple Factors. Before starting his own UI design firm, Ivor was a Microsoft program manager in charge of guiding the transition to Aqua. He provides a behind-the-scenes peek at the transformation of Office X. Jun. 11, 2002

Designing a Great UI the Aqua Way
Designing a clean, attractive user interface is the best way to show off your brilliant programming. Alan Graham shows you the dos and don'ts of UI design in Aqua. Nov. 16, 2001

Red, White, and ... Aqua
Good Aqua citizens follow the design guidelines set forth by Apple. But the results can deliver success for your Mac OS X application. Alan Graham shows you how to apply the rules to distinguish your work from the competition's. Aug. 31, 2001

Introduction to 3D Rendering for Aqua Icons
Apple has specified camera angles and lighting techniques for its Mac OS X icons. This week, Alan Graham helps you understand those guidelines and shows you some of the tricks of the trade to create compelling Aqua icons that have 3D effects. Jun. 22, 2001

Creating Photorealistic Icons for Mac OS X
A stunning icon will give your new Mac OS X application or dockling that professional look. Here's a step-by-step guide for creating photorealistic icons for Mac OS X. May. 24, 2001






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