About GarageGames

GarageGames is a unique Internet publishing label for independent games and game makers. We are a band of professional game makers committed to publishing truly original and exciting titles on our own terms.

We want to give any and all game makers the opportunity to publish their games, find their audiences - and perhaps make their fortunes.

Our Mission

To provide independent developers with tools, knowledge, co-conspirators - whatever YOU need - to make great games.

Press Contact:

For more information or to receive press review copies contact James Wiley (jamesw@garagegames.com) or call 541-345-3040.


Press Releases

Older Press Releases » - - Click on Press Release title for printable version of full press release.

GarageGames Brings Latest Torque Technology to Game Developers Conference - March 21, 2006

GarageGames, the leading publishing label for independent games and professional game makers, is demonstrating new versions of its latest technology at Game Developers Conference (GDC) this week in San Jose.
GarageGames, the leading publishing label for independent games and professional game makers, is demonstrating new versions of its latest technology at Game Developers Conference (GDC) this week in San Jose.

GarageGames Announces Partnership With Book Publisher A K Peters - March 13, 2006

Worldwide Distribution of Top Quality Books For Game Developers. GarageGames, the leading publishing label for independent games and professional game makers, is pleased to announce a partnership with premiere scientific book publisher A K Peters. Together, the two companies will produce and distribute books for game developers worldwide.
GarageGames, the leading publishing label for independent games and professional game makers, is pleased to announce a partnership with premiere scientific book publisher A K Peters. Together, the two companies will produce and distribute books for game developers worldwide.

Marble Blast Ultra Available on the Xbox 360 Live Arcade - January 26, 2006

Indie Built Arcade Title Blasts Onto the Xbox 360. GarageGames, the leading publishing label for independent games and professional game makers, is pleased to announce the launch of Marble Blast Ultra on Xbox 360 Live® Arcade.
GarageGames, the leading publishing label for independent games and professional game makers, is pleased to announce the launch of Marble Blast Ultra on Xbox 360 Live® Arcade.

GarageGames Releases Award Winning Game TubeTwist by 21-6 Productions - January 12, 2006

GarageGames, a leading creator and publisher of fun casual games, announced today at MacWorld 2006 the exclusive release of TubeTwist, the award winning game by 21-6 Productions. TubeTwist takes gamers on an incredibly engrossing puzzle adventure through 5 exotic worlds and over 80 mystical and increasingly challenging levels.

GarageGames Launches New Version of the Torque Game Engine - November 23, 2005

Version 1.4 is even easier to use, offers improved workflow, and superior support for Unicode and the Mac platform.
GarageGames announced the release of the new Torque Game Engine (TGE), version 1.4, featuring hundreds of technology enhancements, from improved work flow and tutorials, to localization support and editor updates.

GarageGames Announces IGC 2005 Player's Choice Best-of-Show: TubeTwist - October 12, 2005

GarageGames announced that TubeTwist, a 3D adventure puzzle game by 21-6 Productions, took home the top honors with the 2005 IndieGamesCon Player's Choice "Best-of-Show" award, sponsored by Microsoft Casual Games.

All New Multiplayer Orbz on Xbox Live Arcade - September 13, 2005

GarageGames® announced the availability of Orbz for download on Xbox® Live Arcade (XBLA), a new social experience that brings popular retro classics and broad appeal games directly to your Xbox® video game system over the Xbox Live service.

GarageGames Announces Speakers and Sessions for IndieGamesCon 2005 - August 23, 2005

GarageGames has announced the session highlights and speakers for the fourth annual Independent Games Conference. IndieGamesCon '05 (IGC) runs October 7-9, 2005. This year's conference is a fun, informal and informative gathering of independent game developers featuring a keynote address, "The State of the Revolution", by Mark Frohnmayer, GarageGames President. If you've caught the incurable desire to make games commercially, or even as a hobbyist, this is a community gathering of like-minded individuals you will not want to miss.

Indie Games Con '05 Registration Opens - Re-Inventing Games - Indie Style - July 5, 2005

GarageGames announced today that registration for Indie Games Con 2005, to be held in Eugene, Oregon, October 7, 8 and 9th, is now open.

GarageGames Acquires BraveTree Productions - June 10, 2005

GarageGames® today announced the purchase of BraveTree Productions. This acquisition allows GarageGames to leverage BraveTree's 30 years of game industry experience as it continues to expand its focus and create fun original games for next-gen consoles and computers.

Mark Frohnmayer to Become Head Mechanic at the Garage - June 5, 2005

Jeff Tunnell refocuses on making games while Frohnmayer runs the shop at GarageGames
GarageGames® today announced that Mark Frohnmayer, one of its original founders and the lead programmer of Tribes, Tribes 2, and Marble Blast, has assumed the role of President of GarageGames. He succeeded Jeff Tunnell, GarageGames's original President, who stepped aside to focus on game development after six successful years at the helm of the company.

WarZone Explodes Out of the Garage - May 11, 2005

New TGE demo showcases the power of Torque
GarageGames® released today Tim Aste's WarZone demo for the Torque Game Engine (TGE). The demo's apocalyptic journey through a war-torn future showcases the robust Torque cross-platform development environment. The Torque Game Engine confirms its premiere position as the most powerful and liberally licensed AAA game engine technology with this richly imagined production.

Marble Blast Races Out of the Garage onto Xbox Live Arcade - May 10, 2005

The First Torque Game Debuts on Xbox Live Arcade
GarageGames® today announced that Marble Blast is available for download on Xbox® Live Arcade (XBLA), a new social experience that brings popular retro classics and broad appeal games directly to your Xbox® video game system over the Xbox Live service.

GarageGames Supports New Features of Torque on Mac OS X Tiger - April 27, 2005

Expanding the power of Torque on the next-generation game development platform
GarageGames today announced new feature support for Mac OS® X version 10.4 "Tiger" in both the Torque 2D and Torque Game Engines. Both engines will enjoy the advantages of 64-bit support and Xcode\u2122 2.0 optimizations. Additional enhancements will include direct support for Tiger features Automator and .Mac Sync.

DH: Lore Invasion Brings the Battle to GarageGames - March 21, 2005

Every shot you take and death you die has an impact on the persistent universe.
GarageGames today announced that the release of the mecha game DH: Lore Invasion for PC, Mac, Linux and Linspire has arrived.

Job Openings

PHP Web Developer

Based in Eugene, OR GarageGames is a 7 year old established bootstrap video game developer in the process of building a video game oriented community site (www.greatgamesexperiment.com), and are looking to expand the team of maintaining our company website (www.garagegames.com).

GarageGames is composed of extremely talented and creative people who make video games, video game related products, and video game middle-ware with no outside pressure, corporate shallowness, or grind-house motivation techniques. We make the games we want to play, develop the technology we would want to use and we work on our own terms. We are very close-knit and unique culture of hard working, creative and highly motivated people.

Unlike other companies, at GarageGames you are part of a team, a partner in development. At GarageGames, in addition to a base-salary and benefits we give all developers a royalty-like bonus and an internal royalty on projects they work on. Our mission is to provide independent developers with tools, knowledge, co-conspirators; everything needed to make great games. We give game makers the opportunity to publish their games, find their audiences, and perhaps make their fortunes.

Job Description

LAMP Web Developer - PHP, Object Oriented, MySQL, Apache, Linux

Are you passionate about gaming and the communities that grow around it? If you are an expert at developing high-performance interactive web applications using Linux/Apache/MySQL/PHP, we want to talk to you!

We are now actively looking to hire some really motivated LAMP Web Developers that are passionate about developing community driven websites. We are looking for candidates that want to work for a medium sized video game and technology oriented company. Multiple positions available.

Skills Required

LAMP Web Developer, PHP, MySQL, Apache, Linux, AJAX, XHTML, Javascript who is aware of scalability and optimization of web applications.

Must Have Skills:

1.) 3+ years of hand on professional experience developing PHP web applications. Candidates must have PHP4 (we work with 4) and MySQL 5 experience.

2.) Bachelors in Computer Science, Information Systems a plus.

3.) Applicants with vast, professional portfolio will be given top consideration. Show us your past projects.

4.) JavaScript, XHTML, and CSS skills are a must

Nice to have skills:

1.) Apache

2.) System Administration on Linux

3.) XML, RSS, AJAX.

This is an exciting, creative and uniquely intense environment! For your hard work, you will be rewarded with an offer that will include a solid base salary, a comprehensive benefits package, paid time off, a great and fun working environment, and other cool perks! Interviews are starting this week and will be continuing until a proper candidate is found.

Please send a resume and portfolio with cover letter to:

Timothy Aste
GarageGames, Inc.
245 West 5th Avenue
Eugene, OR 97401
FAX: 541-484-7476
tima@garagegames.com