Fan Projects

The Chrono series community is full of many creative ideas and projects. Visionaries most often seek to enrich the Chrono mythos and take players on a new adventure through time. The Chrono Compendium welcomes fan projects and offers its support; if you are a fan project creator and would like a page on the encyclopedia here for your fan project, please e-mail chronocompendium@gmail.com (mailto:chronocompendium@gmail.com). You can also request a board under Fan Projects; it can be public or private. Please note that your fan project must be feasible and should have some preliminary work completed to receive support; we cannot afford to spend time encouraging impossible projects or efforts without any real knowledge or drive behind their completion. Currently, this Fan Project section is split up into types and games. Individual pages with news reels are also linked for some entries.

Table of contents

Completed Projects

Small Games / Modifications

Chrono Trigger Coliseum

Please see Chrono Trigger Coliseum.

This ROM hack adds a Final Fantasy 7 style coliseum to 2300 A.D.

Chrono Trigger Hardtype

Please see Chrono Trigger Hardtype (Modifications).

One of the fans who complained about the game being too easy? Try this on for size.

Level Zero

Please see Level Zero (Difficulty Hack).

Level Zero changes up certain elements of Chrono Trigger to make the game's mechanics more fluid and interesting. It does not specifically make the game easier or harder.

Zeal Battle

Please see Zeal Battle (Modifications).

Want to take on Magus, Queen Zeal, AND Schala in a massive battle? Chickenlump has made it possible!

Translations

Chrono Trigger Retranslation

Please see Retranslation.

This is a full retranslation of Chrono Trigger presented through a playable patch and several scripts.

Terminus Traduction

Terminus Traduction (http://terminus.romhack.net/index.php) translate games into French, and have covered three titles from the Chrono series. They include:

Mini-Games

Chrono Killer

Chrono Killer is a fighting game that uses the Beats of Rage engine. It's available here (http://www.megaupload.com/?d=14KNDG6C).

Chrono Trigger Arcade Game

Image:CTArcade.png

http://avalanchestudios.net/leotaku/ctagame.html

The CT Arcade Game consists of two games, one a Space Invaders type battle on Zenan Bridge, the other a fighting game set at the Millennial Fair.

Music Remixes and Projects

Chrono Symphonic

Image:CT-MSRP.jpg (old logo)

Please click Chrono Symphonic for downloads and more.

The mission of this project is to fully orchestrate the incredible music of Chrono Trigger, in order to create a soundtrack befitting the Chrono Trigger movie, as scripted by this project's leader and originator. In doing so, we hope to achieve a level of professionalism and cohesiveness unwitnessed in recent Chrono Trigger projects, and create a product that is both wholly enjoyable and entirely encompassing of its textual foundation. Our mission is, in its purest form, to create a lasting and self-sustaining soundtrack that will be listened to for many years to come, and considered a cornerstone of the Chrono Trigger universe. To do this, we rely upon the most talented remixers in the world, those of the OCReMix forums, whose combined works have reached many thousands upon thousands of ears, and whose combined skills will ensure a compilation of songs worthy of any movie, fan-based or otherwise. This is our mission.

Ongoing Projects

Full Games

Chrono Crisis

chronocrisisforumbanner011hm7f.jpg

Chrono Crisis is a new story in the Chrono series being done with RPGMaker XP.

~

The Earth...

A great blue sphere marred with the scars of humanity, wounds from wars fought needlessly from era to era, dynasty to dynasty.

The Earth.

Mankind has long stared into the stars and wondered... Why are we here? What purpose do we serve? Are we a coincidence of evolution, or does fate have a greater role to play?

I had long believed that the answers to all of these questions lay locked in science, waiting to be discovered.

I have since learned that there is bliss in ignorance.

Our world was violated by a Killer in its youth. The Killer invaded the sanctity of its heart, and began to feed. We, humans, were sculpted by this Killer. The Killer tended to us as a farmer would his cattle; giving us civilization and enlightenment. It guided our art, our sciences, our societies-everything. And then, once we had grown ripe, we were harvested.

Completely spent, the world fell into ruin, rotting. Perhaps this was fate.

But there were those who chose to fight against fate, to try to build a new future. A future free of the killer, Lavos.

They traveled across time, gathering strength from all who they encountered. They were young, but their hearts were pure-they toppled the Killer, birthing a new future. However, in bringing to be a new future, they unknowingly destroyed their own.

The monster was not finished, however... It returned, with all the rage of the cosmos at its wings. Waging war on the very fabric of time that had conspired to destroy it, the monster threatened to bring our world to the brink of extinction once more.

But once again, fate brought together a party of defenders. They stepped forward to finish the fight. To end it, eternally.

In defeating the monster, one was spared a dark fate. Another, was not.

And now, one final time, fate will pull the Earth to the brink of its own existence. And a chosen few will step forward to represent humanity, and the world.

Safe and sound in his bed, a boy dreams of the future. But his dreams are becoming darkened by a growing shadow, a voice that beckons to him from a place he can't remember. Who are the shades that dance before his mind? What fate is he destined for?

In the glittering metropolises of the future, the people cry for salvation. The answer lies in the hands of a deceiver. His ambitions could bring either the end to a nightmare, or the beginning of a new and terrible dream...

A memory searches for its lost owner on a forgotten breeze. It flits between this world and the next, never remembering its name, but always recalling its sorrow. It stands now at the door of eternity, it's fate tied with the Earth's.

These are the ripples of fate in motion. Let them take us to a world of serenity.

Story Synopsis:

~~~~ A.D. 1000 ~~~~
~~~~Nadia's Bell~~~~
May our prayers for peace
~ ring on for eternity...

It has been nearly one thousand years since the Heroes of Time left on their epic journey to save the past, present, and future from the entity known only as Lavos. And though they believed that their lives would go on happily in the new era of peace they had heralded with their journey, they soon found that they were wrong. War erupted five short years later, and the fates of the heroes were thrown to the winds. How could their futures be taken so violently? Had they truly saved the world?

A new set of heroes stepped forward in the ashes of their fates, discovering that Lavos had a plan sculpted for vengeance--a plan to devour all time. The heroes traveled across dimensions, eventually vanquishing the dread monster known as the Time Devourer. They went their separate ways after that, the dimensions set right, their memories wiped clean of their journey. But in the instant before their separation, they united under one hope--that the nightmare was over. That their world could finally rest.

But could it rest? What of the evil within men, the very evil planted by Lavos?

~

Xavier Ashtear had never considered himself special. Unpopular throughout his childhood at school, Xavier was often getting into fights and was constantly teased and ridiculed for his tendency to slip off into daydreams. The two bright spots in his life were his best friend, Matison, and his growing fame as a highly talented artist.

Little did he know that fate had something else in mind for him. Flung through time after a disaster at Guardia's 2000th anniversary celebration, Xavier soon discovered that history was gravely in error, and that the future was in horrible jeopardy. With his friends at his side, Xavier swore to solve the mysteries of the past to unlock the secrets to saving the future. But what begins as a quest simply for an answer soon evolves into much more... And Xavier begins to learn that time is a very delicate thing... And that sometimes, the answer is not as simple as it seemed...

~

Chrono Crisis is our answer to what may or may not have happened after Chrono Cross. Using various sources across the net, we are trying to keep the story as close to canon as possible, while still allowing ourselves to create and expand upon the Chrono universe. This is meant to be a final chapter--a culmination of the events portrayed in the games that we love. We're not claiming to be "the" sequel to Chrono Cross, but we fondly like to think that we may at least be able to provide some tentative answers to the larger questions in the series. This is a game purely for fans, by fans, and we will do our best to uphold the amazing story of the series.

Screenshots: Xavier (http://chronofan.com/Black/Stories/38/XAVIER_FIN6.jpg) - Aurora (http://chronofan.com/Black/Stories/38/CC_Aurora_Anrui_CG.jpg) - Xavier's Room (http://chronofan.com/Black/Stories/38/CC_SCREEN1thumb.png) - Battle Mock-up (http://chronofan.com/Black/Stories/38/BATTLEthumb.png) - Future Building (http://chronofan.com/Black/Stories/38/CC_SCREEN3thumb.png) - Menu 1 (http://chronofan.com/Black/Stories/38/SKILLthumb.png) - Menu 2 (http://chronofan.com/Black/Stories/38/MENUthumb.png) - Menu 3 (http://chronofan.com/Black/Stories/38/EQUIPthumb.png)

Chrono Origin

  • Chrono Origin (http://www.freewebs.com/originmakers/chronoorigin.htm)

From Nickolz:

Since some of those members were really willing for a fan sequel, they started their own group, Origin Makers, and their own projects, including a Chrono fan game made in RPG Maker XP. It's called Chrono Origin. There are some nice screenshots you should see, though.

From what they've told me, the game intends to be a link between CT and CC. If I'm not out of date, it will tell what happens after CT, focusing on what happened before. Something like "misteries and hidden secrets revealed", I guess.

If anyone wants to try it out, there is a demo version already. Click here to download. I've not played it yet (my PC is sooooo old), but I think it is pretty good, from what I've seen. Note that it's in portuguese too. Demo:

http://www.4shared.com/file/19408236/97278f59/Chrono_Origin_.html

Project Frozen Flame

Project Frozen Flame (http://www.andyofniall.net/project-frozen-flame/)

Project Frozen Flame is a reimplementation of the engine for the text adventure Radical Dreamers. The idea is to create an enhanced port that allows the game to be played on modern hardware with updated visuals and sound.

Radical Dreamers was the original sequel to the Super Nintendo RPG Chrono Trigger. It was released via the Satellaview add-on for the Super Nintendo in Japan in 1996, but never made it outside of Japan. Many ideas, characters and music were taken from Radical Dreamers and incorporated into Chrono Trigger's more official Playstation sequel Chrono Cross a few years later.

In 2003, Demiforce released a fan translation patch, allowing fans to play the game in english via emulation. In order to do this, the game's script was extracted and decompressed from the ROM, and the meaning of most of the op codes were discovered. It is on that work that this project is built on.

Radical Dreamers +

Thread Headquarters (http://www.chronocompendium.com/Forums/index.php/topic,4425.0.html)

Image:rdpluslogo.png

Radical Dreamers + is a project by freakyfrankie to create a Radical Dreamers game in RPGMaker.

Unofficial Chrono Trigger II (Chrono Ideologues)

Image:UCT2.png

http://www.uct2.net/

Unofficial Chrono Trigger II is a project to recreate Chrono Trigger in 3D using a third-party engine.

Here are the positions that are available:

Programmer

Description - Able to either modify the current engine (in C++ using OpenGL and OpenSDL) or create an entirely new 3D engine from scratch in a preferred language, preferrably portable across multiple platforms (Windows, Linux, Macintosh.) Must be able to program the physics, 3D, audio and game portions of the engine.

Requirements - No formal education needed. Please submit a portfolio of your previous work via email. If none is available, then a test will be given.

3D Modeler - Exotic Figures

Description - Create low-polygon count 3D models of non-human figures (Animals, pets, alien, any sort of creatures, lots of creativity here) with a skeletal system to use in the game.

Requirements - No formal education needed. Please submit an email with image files attached of your previous work or any type of portfolio you may have.

Small Games / Modifications

Chrono Trigger +

Unofficial Thread Headquarters (http://www.chronocompendium.com/Forums/index.php?topic=3823.0)

Chrono Trigger + is a major modification to Chrono Trigger underway by Zakyrus and his team. The project is largely an expansion of the Chrono Trigger experience, whether by enlarging areas, adding more items or monsters, or making other tweaks (such as the creation of new mini-games in the Millennial Fair or background art for locations).

Chrono Trigger Azala Style

Forum Headquarters (http://www.chronocompendium.com/Forums/index.php/board,56.0.html)

CTAS is a project by Azala to a) replace the main characters with Azala and Reptite-based people and b) sculpt a new game around Azala's experiences.

Chrono Trigger Rebirth

Project Forum (http://www.chronocompendium.com/Forums/index.php?board=44.0)

Chrono Trigger Rebirth is a project by Shinrin to modify Chrono Trigger in several ways to provide a fresh and more enjoyable experience.

Chrono Trigger: Time's Illusion

Project Forum (http://www.chronocompendium.com/Forums/index.php?board=48.0)

Chrono Trigger: Time's Illusion is a ROM hacking project led by justin3009 to make a new adventure stemming from Zeal's actions in an alternate dimension. Expect 16-bit dimension crossing!

Translation

Many Chrono Trigger translations have been attempted; you may find them at Chrono Trigger Translations.

Chrono Trigger Redux

Thread Headquarters (http://www.romhacking.net/forum/index.php?topic=2895.0)

Chrono Trigger Redux is a fan translation of Chrono Trigger under construction by DarknessSavior and Suzaku.

Music Remixes and Projects

Chrono Trigger OSV Remake Project

An effort to cover the entire soundtrack of Chrono Trigger with piano (and some guitar, it seems). Find the forum on the Compendium to learn more.

Literary / Creative Projects

Chrono Cross: A Love Story Across Time

Forum headquarters is here (http://www.chronocompendium.com/Forums/index.php/board,45.0.html).

CC:ALSAT is a project by grey_the_angel to create comics and other media surrounding Kid's adventure in Chrono Cross.

Chrono Trigger Novel Project

Image:Ctnpbanner.jpg

Chrono Trigger Novel Project Mission Statement By Wayne Kramer, 10/17/04 Project Information: http://www.chronotrigger.info

The Chrono Trigger Novel Project exists as an effort to create, publicize, and publish a Chrono Trigger novel as an additional form of media that can be enjoyed by current fans of the hit RPG and the non-gaming community alike. The novel itself reflects the entire story from the game, plus countless additions to supply bonus material for existing fans, fill in story gaps, and add to the overall effect of the story in novel form.

The creation of the novel itself is not to be handled by a solo entity, namely myself. Rather, I have provided many avenues for fans to speak up and let their ideas and concerns for the novel be heard and considered. To make the content of the novel as thorough and accurate as possible, an Editorial Team has been formed consisting of a group of carefully selected individuals to assist in editorial efforts. This team is a part of a project Committee, which serves to provide input, support, and execution to the operations within the project. All of this is reflective of my belief that the story of Chrono Trigger is not my own, but that of every fan who has enjoyed the characters, events, and depth it presents.

In light of successful publication, it is my hope that, as the founder and novelist of this project, the Chrono Trigger novel would add a new, entertaining, and enjoyable story in the vast collection of fantasy literature. Through this novel, RPG fans would be treated to the ability to experience the story that they once played their way through in a fresh and in-depth narrative that can effectively supplement the gaming experience. It is my belief that this novel would be a large success if allowed to enter the mainstream, paving the way for other novels like it and a plethora of other possibilities, serving as an asset to the beneficiaries, the gaming community, the reading community, and the entertainment industry.

Role Playing Forums

Chrono MUCK

Image:Cmuck2.jpg

http://community.livejournal.com/chronomuck/

It started simply, a text game based on the worlds of Chrono Trigger and Chrono Cross. But, nothing ever goes according to plan. With no control over the direction of global events things soon took a turn for the worse. New villains and new surprises from every end of the time line began to appear and their actions brought with them unforeseen consequences. The world was destroyed...

Now, after a major rethinking and rebuilding, Chrono MUCK returns. The remains of the shattered timelines have fused various areas and times together. As the citizens of the world began to rebuild an ominous tower appeared, within it the cause of the destruction. Can the order of time be restored? Can this new threat be vanquished? Only the players can decide.

We welcome everyone with a desire for good role play to join us. With the merger of the timelines anyone can be applied for, and from any point in time. The setting gives a unique opportunity to re-write events and create entirely new scenarios. If you've ever written a short story before, you're more than experienced enough to enjoy what we have to offer. Join us, won't you? The fate of the world depends on it...

Abandoned Projects

Full Games

Chrono Neo

This project was abandoned via inactivity.

Chrono Neo was an effort to recreate Chrono Trigger within the Morrowind Engine led by SgtRama of Thasauce. Only the Millennial Fair was completed.

Chrono Prism

This project was abandoned via creator departure.

Thread Headquarters (http://www.chronocompendium.com/Forums/index.php/topic,2989.0.html)

Ale of Valhalla's post:

I, like many others before me, have started a fan game. My game is called Chrono Prism, and it's being made using RPGMaker. It starts after Schala gets sucked into a vortex when the Red Knife is put into the Mammon Machine. She lands in (EDIT:)13,000 B.C., 1,000 years before her time. She goes on an adventure looking for her home time, meeting and helping and fighting many beings along the way. It all leads eventually to Schala's merge with Lavos into the Time Devourer, thus cueing Chrono Cross.

The game feaures so far: 5 unique time periods(Not including 12,000 B.C.), 6 playabale characters, one of which is optionally unlocked(a la Vincent of FFVII), various weapons, armor, helmets, accessories, and a new armor type called bracers, armor tabs to raise your defense, many cool techs, what I hope will end up to be an enjoyable and moving story, and, though you probably figured this out already, the inclusion of Schala. Here's a little teaser. It's the face sprites of three of the original characters. From left to right they are: Blind, Holly, and Iridion.

Image:faces24pi.png

Chrono Stream

This project was abandoned via creator departure.

Project Forum (http://www.chronocompendium.com/Forums/index.php?board=37.0)

Chrono Stream is a new game done in RPGMaker in development that follows Crono and another party as they stumble into other dimensions while out on innocent errands.

Chrono Trigger 2

This project was abandoned via inactivity / creator departure.

http://www.freewebs.com/chrono2/index.htm

From Nickolz:

I guess I can give some information about that, because actually I was one of the leaders on that project.

It started as a common fan project, with it's founder trying to gather interested people in orkut (orkut is a network similar to myspace, but with lots of brazilians everywhere you look). The aim was firstly to make a sequel to Chrono Trigger using RPG Maker 2003, but later we looked for better softwares. I believe our only (and greatest) problem was disorganization, since there were too many members in the project and we didn't have much experience.

We made some sketches for the story, most of which I wrote and organized myself. We prepared part of the maps and graphics we would use, as well as the project's website as you see. But we didn't really do much more than that. Some members gave up became quite busy, while others were too amateur or depended on the work of someone else to proceed. As time passed, even I decided to abandon the project. Most of us lost "burning passion", I guess. =/

I think there are still a few members trying to make, but I haven't heard much of them about it.

BUUUT, this story doesn't have such a sad ending. Since some of those members were really willing for a fan sequel, they started their own group, Origin Makers, and their own projects, including a Chrono fan game made in RPG Maker XP. It's called Chrono Origin.

Chrono Trigger Remake Project

Image:CTRP.png

This project was terminated by a cease-and-desist letter. The old description is preserved below.

http://www.chrono-trigger.com

Download CTRP Unfinished Business here (http://chronofan.com/Black/Other/CTRP-UnfinishedBusiness.zip). It's a collection of art and other materials released after the C&D order.

The Chrono Trigger Remake Project is a total conversion for Unreal Tournament 2004 based on the Square-Enix game, Chrono Trigger. We are working to achieve a fun remake true to the original game with a few cool revamped things (such as mini-games, side quests, new events, and a co-op mode). The Chrono Trigger Remake Project team intends to build up their experience with this task of remaking the original CT, while having fun recreating their favourite scenes, characters, and locations from the original game. This project is a just a tribute, and should be conisdered equal to any fanart or fanfiction already existent over the internet. In the future the Project might move to the next Unreal engine in order to have the best engine there is. If our experience lets us, we might even try to build an engine ourselves or use the Unreal Engine 2 Runtime and thus allow people who don't have Unreal Tournament 2004 to play this awesome game.

The Project's main objective is to totally recreate the feeling of the original game, in a way the old fans may remember how it was played the original deal back in 1995 while the new players enjoy the game with reworked graphics. That way it will be possible to select if the player wants to play the original work (in 3D of course) or the new mode with the added exras (mini-games, side quests and events). If time and our skills permit, a multiplayer mode will be added, where players can battle each other or play through the game with a companion. This Project isn't easy and shouldn't be taken lightly; we're serious, even if it takes 5 years or more to finish this project, we will work slowly, but we won't disregard our quality standards -- we will release soomething worthy of the Chrono Trigger name. The Project is a fan made tribute and doesn't intend to harm in any way the awesome Square Enix Chrono franchise; that way, you will be able to obtain the game free when it's released. If by any means we don't achieve our game quality standards, we won't release the game. Chrono Trigger is a masterpiece in its original format, and should not be disrespected in any way.

Any CT fan who thinks that might have somthing to contribute to the project can try to get in contact with us. Remember, we're always looking for help.

Requirements:

Any applicant should at least post/email etc. examples of his work, the CTR Project team will consider them and get in contact with the applicant. If any answer doesn't come up in the next days the applicant shouldn't worry; it's normal in these kind of fan projects that the team takes time to get all the teammates opinions. Remember, we have lives too. Every new applicant should agree to the NDA.

Currently needed most: Texturers, Character Modelers, Character Animators, Unreal Script Coders. Please apply here (http://invisionfree.com/forums/Spectral_Wars_Gaya/index.php?showtopic=329).

Chrono Trigger II: Brink of Time

Image:Botlogo11.gif

This project was abandoned via inactivity.

http://www.browns-zone.tk/

Chrono Trigger II: Brink of Time is for any fan of the first chrono trigger. It will have a great story following up to after CT, not Chrono Cross. It is being made using RPG Maker 2k3. A new good story, with your favourite playable characters and some good mini games, will ensure leisure for any Chrono Trigger fan. New confirmed PC's will be Schala, and Johnny. Many new mini games are planned, and a whole new set of NPC's will be added with the older ones. CTII:BoT's story starts off in 1004, ad, where the ct gang celebrates their 3rd annual Lavos De-Fate Pary. Here the gang performs for the people and fun is all that is in their joyful life. Everything is perfect. Crono becomes king of guardia and marries Marle. Then..... something goes wrong. One after another, problems start to occur. Now, a new quest has been bestowed upon Crono and the gang. Plus, they will have new frineds to venture with, and all new sidequests. Future plans of having CTII BoT ported to ps1,ps2 or xbox have not been confirmed, but will be in consideration near the end of the project. The Computer version will be for Windows 95/98/200/ME/XP and will have FMV sequences similar to the playstation Chrono Trigger. All this and more awaits you at the Brink of Time. "Fate lies in the Brink of Time".

Chrono Trigger Resurrection

This project was terminated by a cease-and-desist letter.

http://www.opcoder.com/projects/chrono/

Chrono Trigger Resurrection was an effort to make ten 3D cinematic scenes depicting events of Chrono Trigger (though many fans with short attention spans thought the team intended to make a new game). The cease-and-desist letter really brought out the weirdos in the Chrono series fan community. Some fans even threatened to sue Square Enix for exercising their exclusive rights under international copyright law. Most, however, resorted to cursing the company out and starting futile petitions.

Chrono Trigger: Crimson Echoes

This project was abandoned via lack of personnel and community infrastructure.

Chrono Trigger: Crimson Echoes is a vision of Chrono Break, done through a full modification of the Chrono Trigger ROM. The intermediary between Chrono Trigger and Chrono Cross, it once again follows the original cast members -- albeit the circumstances of their reunion are dark...

Vanquished by seven magnificent warriors, Lavos has laid his head and submitted to the sands of the hourglass; the End of Time is now vacant, and each has returned unto his own era, hailed and received as heroes. Their valor is lofty, and their noble deeds range through the history of mankind, benefitting all with the gifts of their honored quest. While man may always be imperfect, and while some were lost during the effort to secure the salvation of the planet from the alien invader, countless lives have been saved, and the meaning and responsibility of life has once again been placed in the hands of human beings and Mystics alike. The threat has been removed, and the saints of the Chrono Trigger now labor to improve the state of affairs at home.

But the scope of time is never spotless; the spectre of bloody stains now lurks over it once more, as the full repercussions of the trails through time have come to bear. Unrelenting, the cold blizzards pound against the caves and hearts of prehistoric peoples. Unfound, a pure soul remains vanished from the warming tundras of antiquity. Unsuccessful, the knight continues to search for an heir to his legacy. And unabashedly, the nations of the south outfit their clothes with new weapons of war. Only in the future does hope gleam, where the exploits of science will soon afford man a gaze into the stream of time and a view into his past -- a vantage point already held by darker forces which, too, overshadow the victory over the apocalypse, and stand poised to introduce new scourges of bloodshed and unrest to history. They may be stopped, however -- if the heroes can once again unite; if they can escape and rectify the troubles of their presents, and join as one hand once more, defending and standing fast against the Crimson Echoes.

10/11/2006

Things are proceeding smoothly and we're hoping for a big push to carry us through winter.

5/19/2006

Demo 2 is released! Check here (http://www.chronocompendium.com/Forums/index.php?topic=2727.0).

4/7/2006

The modification is back in production after successful importing. A second demo is currently being made.

3/25/2006

Chrono Trigger: Crimson Echoes is currently on hold, as its chief programmer is in the midst of a tough semester and the team needs to import the current data over to a new ROM before making a second demo.

Chrono Trigger: Day of Thantos

Image:CTDT.png

This project was abandoned by SSJoseph, who pursued other projects.

http://chronotrigger-dt.cjb.net/

Chrono Trigger: Day of Thantos is an effort to create a Chrono game in 3D that takes place between Chrono Trigger and Chrono Cross.

Throughout the ages, great warriors touched by destiny have journeyed across space, time and dimension to save the earth, all life, and even time itself. As one danger was replaced by another, new heroes came forth to meet the challenge. But there is an untold story in the Chrono saga. The heroes who had crossed time to defeat Lavos and save the future still had a part to play. In the tumultuous time between two dynasties, an ancient foe reached from beyond oblivion to enact is final vengeance, and a new, yet familiar enemy arose. From the hands of the daughter of magic, captive in a prison of shadow, destruction was sown anew. Faced with the ruination of the peace which they had created, the time travelers were thrust into the heat of battle once again. The flames of valor which had ended the tyranny of Lavos were rekindled once more, because not only the fate of the earth was at stake, but all existence. These were the events of Chrono Trigger 2: Day of Thantos.

Chrono Trigger: Threads of Time

This project was abandoned in lieu of developing Chrono Trigger: Time's Illusion.

Chrono Trigger: Threads of Time was ROM hacking project spearheaded by justin3009.

Small Games / Modifications

The Forsaken Demesne

This project was abandoned via inactivity.

http://www.chronocompendium.com/Forums/viewtopic.php?t=610

The Forsaken Demesne is a planned modification to Chrono Trigger that will implement at huge dungeon, accessible through the Cursed Woods, that will function as a combat ladder. DivineDragoonKain is responsible for the project:

It will be a 40+ floor dungeon called the Forsaken Demesne, which will feature enemies in increasing power, from pathetic to Damn you Chickenlump! difficulties. I plan to do this by removing several areas from the game and rearranging them together(completely retiling many areas), as well as adding said enemies. Bosses will be frequent as well, and other things will burrow their way in as time passes.

The focus of this project is to breathe some fresh challenge (among other things) into CT.

Translations

Chrono Cross German Translation

This project was abandoned via inactivity.

Chrono Cross was being translated into German, but it's anyone's guess if the project is still alive.

http://www.lavosspawn.de/cc.shtml

RPGOne Chrono Trigger Retranslation

This project's completion is hopelessly remote and warrants placement in the Dead category.

Project Page (http://www.rpgone.net/modules.php?name=Projects&op=ShowPage&pid=4)

An effort by RPGOne translations to retranslate Chrono Trigger. It will be completely direct, with nothing left untouched or unpreserved. Projected release date is 2038 (i.e. never). I'm declaring it dead because after an announcement in 2002, it's sat at 35% for years. RPGOne also has a lot of other stuff they aim to translate first. Really, abandon all hope when it comes to the translation community for RPGs.

Cinematic Features

Chrono Trigger: After Effect

This project was abandoned when SSJoseph decided to create an original movie instead.

http://ct-aftereffect.com/

CT After Effect will be a movie, in 3D with cel shading effects. The movie takes off directly where CT ends. Plot outline and requests for assistance are at this thread (http://www.chronocompendium.com/Forums/viewtopic.php?t=1038).

Chrono Trigger: The Movie

This project was abandoned via inactivity.

Project Forum (http://www.chronocompendium.com/Forums/index.php?board=32.0)

Chrono Trigger: The Movie was an effort to do a Chrono Trigger movie through computer and hand-drawn animation.

Role Playing Forums

Chrono Distortion

This project was abandoned via inactivity.

http://chronod.avidgamers.com/

Roleplay dealing with Chrono Trigger and Chrono Cross.

Literary / Creative Projects

Cyrus Resurrection Novel Project

This project was abandoned via creator departure.

http://crnp.proboards59.com

Welcome to Cyrus Resurrection Novel Project. Our goal here is to fully write a novel on Cyrus's life from the Classic SNES game, "Chrono Trigger." Its hard to say if we will get this published but nevertheless we will try. If you would like to help, contact me at ctmuzicman@yahoo.com. You can also apply at this thread (http://crnp.proboards59.com/index.cgi?action=display&board=main&thread=1124477354).

Project ZEAL

This project was abandoned through co-creator departure.

Project ZEAL was a collaborative fanfiction effort by several Chrono Compendium forumers in 2003 and 2004, intending to follow a new Chrono series adventure through the eyes of original heroes created by participants. It had much merit, but co-creator departure grounded the project. The prologue chapter may eventually be released.

You can read the prologue here (http://www.chronocompendium.com/Stories/42.html).

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