Features

If you're interested in contributing to an editorial or feature, simply go to the Editorials and Features forum (you must be registered) and see if there are any ongoing Editorials you'd like to contribute. If not, you can suggest ideas for features there as well. Fan contribution is encouraged! Also, check out The Bend of Time, where informal features and rants are posted!


Making of the Retranslation (http://www.chronocompendium.com/Stories/45)

Take a behind-the-scenes look at the making of the Chrono Trigger Retranslation, right down to the gritty details of long hours of beta testing. Don't miss the list of hard changes!


Chrono Cross: The Good, The Bad, and The Fans (http://www.chronocompendium.com/Stories/36)

This feature takes a look at the controversy over Chrono Cross, revealing the game's flaws, strengths, contrast to Chrono Trigger, and its fan expectations and reactions.


Remix Spotlight II (http://www.chronocompendium.com/Stories/44)

It's taken two years and guest contributions, but the second remix spotlight is finally ready. Highlights include two mini-interviews with remixers JigginJonT and Neil Benjamin.


Chrono Trigger Unglued (http://www.chronocompendium.com/Stories/32)

Chrono Trigger Unglued is a flash series retelling and parodying Chrono Trigger. Done by Cryokinetic, Clovis, and Laserkid, it's a riot and must see for those seeking Chrono humor.


Chrono Cross Audio Drama (http://www.chronocompendium.com/Stories/43)

After Chrono Cross's release, Ben Harmer began an audio drama as director and mixer and recruited voice talent. A unique and refreshingly new type of fan project lies within!


Project ZEAL Prologue (http://www.chronocompendium.com/Stories/42)

Project ZEAL was a collaborative work of fan fiction begun and abandoned in 2004, and a unique Compendium effort. Read the prologue and fascinating writers' bible here.


Interview with the Chrono Trigger Novel Project (http://www.chronocompendium.com/Stories/41)

Starting 1996, one Chrono Trigger fan has envisioned a novel of the game's events. Check the status of this project and aspirations for the future courtesy of Magus22 and Wayne.


Passion! VGM Concert Report (http://www.chronocompendium.com/Stories/40)

Check out the full report of what went down in Australia where dedicated musicians, Yasunori Mitsuda, and Hitoshi Sakimoto teamed up to present high-octane game music down under.


Chrono Trigger Unglued Mini-Feature (http://www.chronocompendium.com/Stories/39)

Compendium forumer Magus22 interviewed Clovis15, heir to the series, on episode twelve's vibrant credit sequence and the progress Chrono Trigger Unglued in general. Find the sequence inside!


Chrono Crisis Team Interview II (http://www.chronocompendium.com/Stories/38)

It's been over a year, and the time is ripe to check back in with Chrono Crisis. Check the feature for a flood of new screenshots and information on its development.


Chrono Trigger Price Study (http://www.chronocompendium.com/Term/Chrono_Trigger_Price_Study)

How much does Chrono Trigger go for on Ebay? Is it a truly rare game? These questions are addressed here; check it out if you are looking to buy the game.


What is Chrono Trigger's Worst Flaw? (http://www.chronocompendium.com/Stories/37)

Chrono Trigger is hardly thought of as a flawed game. Out of curiosity, we polled fans to find out what are considered regularly identified flaws, and made suggestions for their remedy.


Chrono Symphonic Extravaganza (http://www.chronocompendium.com/Stories/21)

Chrono Symphonic was an effort by several remix to score Chrono Trigger music in an orchestral format. These interviews detail their thoughts and involvement.


Radical Dreamers: Demiforce Interview (http://www.chronocompendium.com/Stories/31)

In 2000, Demiforce found Radical Dreamers and began a translation project. Three years later, its release allowed first hand experience and knowledge of the enigmatic sidestory to Chrono Trigger. Read about the process here.


Temporal Flux 2.00 Expo (http://www.chronocompendium.com/Stories/30)

Temporal Flux 2.00, released in December 2005, was a major achievement with benefits for all fans. Find out the project's history in these interviews with Flux's creator and team, and don't miss the group interview!


Spotlight on the Coliseum (http://www.chronocompendium.com/Stories/29)

Step inside the Chrono Trigger Coliseum, and learn how the project began and was seen through completion by its talented creators. An interview with the architects is also inside; don't miss it!


Interview with Zeenbor (http://www.chronocompendium.com/Stories/28)

Zeenbor was the head of Chrono Trigger: Resurrection, and saw the project through until it received a cease & desist letter. Learn about Resurrection's beginnings, and Zeenbor's thoughts on Square Enix and the letter.


Press Start ZeaLitY Interview (http://www.chronocompendium.com/Stories/27)

On September 28th, ZeaLitY was interviewed about the site, the Chrono series, and the community on a radio show for California Polytech college. The transcript has been made available herein.


Chrono Trigger Recollections (http://www.chronocompendium.com/Stories/26)

Years ago, Chrono Trigger stunned the world and left an imprint on the experiences of its fans. Read the retrospective and Dream Team sidebar, then view comments and reminiscing by remixers and others.


Chrono Trigger: Crimson Echoes Interview (http://www.chronocompendium.com/Stories/25)

With the release of the demo for Crimson Echoes, fan questions are pouring in. Find out what's in store for the rom hack project, and how it's going to be made and presented to the fan community!


How not to make SE produce Chrono Break (http://www.chronocompendium.com/Stories/24)

Some fans remain ever vigilant in their prodding and insulting SquareEnix. Though you can voice desire for a third Chrono game, here are some actions you should avoid, and what you can do.


Chrono Compendium Retrospective (http://www.chronocompendium.com/Stories/23)

On July 23rd, 2005, the Chrono Compendium turned two years old. This prompted a retrospective to acknowledge the site's beginnings and journeys.


Official Chrono Trigger Manga

When companies made strategy guides, one called Chrono Trigger Super Famicom Player's Guide featured an official manga. CuteLucca & Lina Darkstar have translated and touched it up!


Temporal Flux 2.0 Preview (http://www.chronocompendium.com/Stories/6)

The next version is well on its way, and it's worth the wait. Find out what new features are available and how the old editor has been enhanced and revamped.


Fan Project Creator Interviews IV: CT Remake Project (http://www.chronocompendium.com/Stories/1)

One of the most anticipated projects, CTRP aims to recreate the game in the Unreal engine. Many new screenshots and much commentary (with a great surprise) await!


Fan Project Creator Interviews III: The Brink of Time (http://www.chronocompendium.com/Stories/3)

Chrono Trigger II: The Brink of Time, once trashed due to a hard drive failure, has been revived by BrownMan, who contributes an interview in this feature about the project.


Chrono Compendium Remix Spotlight I (http://www.chronocompendium.com/Stories/2)

8 songs in this week's Remix Spotlight! Editorialists and contributors talk about their favorite Chrono remixes, and the remixers drop in occasionally to comment on their work.


Fan Project Creator Interviews II: Unofficial Chrono Trigger II (http://www.chronocompendium.com/Stories/7)

UCT2 is a planned sequel to Chrono Trigger, and is written in C++. I contacted Gangis, producer of UCT2, and he generously responded to my questions.


Fan Project Creator Interviews I: Chrono Crisis (http://www.chronocompendium.com/Stories/4)

Chrono Crisis, designed with RPGMakerXP, has been months in development, and has attracted its own community of followers and contributors. Links to the demo inside as well!


Rate the Characters of Chrono Trigger! (http://www.chronocompendium.com/Stories/5)

For the first editorial, the editorialists were asked to rate the characters of Chrono Trigger in any way they please, and offer commentary on their choices. Let's see the results!

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