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 [Poll] Maps that should be ported to v3.0 
 

-[Badger]-

Sergeant
Posts: 252
Joined: 21 Oct 2004

      Posted: Fri Sep 14, 2007 10:42 pm Profile


IDK if its true but awhile back, almost a year now, I heard AAO3.0 is gonna have all new everything, including maps. this means that all of our favorite maps will be gone so I am starting a map poll thread. now putting every map in the new game would make it the same old same old and the game would no longer be interesting for many of the Vets. then again alot of the vets dont play more than 3 maps. the original 6 maps were something like: collapsed tunnel,Insurgent camp,Pipe, Bridge, McKenna, and HQ raid. My poll is this DO NOT post a large comment post just your maps. 1 of the original 6 and 2 of the expansions.

Example and my vote:

Pipeline

Hospital
Extraction


keep it light and simple and maybe this will get stickied.

PS. even if my info is wrong on the maps being all new then this poll is still valid as the map selection is HUGE and slightly cluttered now. could use some trimming.

[Mod Edit (FoxHunter) - Topic title changed]



Last edited by -[Badger]- on Sun Sep 16, 2007 2:19 am; edited 1 time in total
Maggoty

Staff Sergeant
Posts: 847
Joined: 06 Nov 2005

      Posted: Fri Sep 14, 2007 11:12 pm Profile United States


well if they were to do this-

Mckenna

CSAR
Rummage

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20thSF_blanding

Sergeant Major
Posts: 4119
Joined: 25 Jul 2005

      Posted: Fri Sep 14, 2007 11:29 pm Profile United States


Interdiction.

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Ghost-Agent

Private First Class
Posts: 194
Joined: 10 Aug 2007

      Posted: Sat Sep 15, 2007 12:13 am Profile Australia


I vote to EXCLUDE Bridge! I hate that map

a new version of Border
Hospital + Hospital SE
Steamroller

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The_Lost_Marauder

First Sergeant
Posts: 2683
Joined: 16 Jun 2007

      Posted: Sat Sep 15, 2007 4:48 am Profile Brunei Darussalam


Pipeline SE

Hospital SE
Interdiction SE.

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dean_

Private First Class
Posts: 161
Joined: 31 Jul 2007

      Posted: Sat Sep 15, 2007 5:29 am Profile Australia


Bridge Crossing

Interdiction
SF Snake Plain

frankof

Sergeant Major
Posts: 4112
Joined: 28 Nov 2004

      Posted: Sat Sep 15, 2007 6:30 am Profile Norway


Steamroller
SF-Recon (yeah, the game needs a "stealth" map)


Other than those two, doesent realy mather, i'll adapt and overcome Wink

BTW: dont see no reason to "vote" for any of the "original" maps, dont realy play them so couldent be botherd.

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GullieZ

Staff Sergeant
Posts: 569
Joined: 01 Jan 2007

      Posted: Sat Sep 15, 2007 7:00 am Profile United Kingdom


Bridge crossing, I don't like it but it's a good map for newer players.

Weapons Cache,

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{FMZ}MaJOR.PAAIN

Sergeant
Posts: 334
Joined: 19 Aug 2007

      Posted: Sat Sep 15, 2007 12:27 pm Profile United States


FLS Assault

Radio Tower

SF-Recon

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sergeantxhawk140

Private First Class
Posts: 248
Joined: 27 Nov 2003

      Posted: Sat Sep 15, 2007 4:07 pm Profile Colombia


GullieZ wrote:

Bridge crossing, I don't like it but it's a good map for newer players.

Weapons Cache,



dat heck does that mean i love bridge crossing and I'm not new I been on since 1.9 also I'm very friendly with new players I'm not lone wolf


Bridge Crossing

field-ops.

First Sergeant
Posts: 2479
Joined: 09 Jul 2006

      Posted: Sat Sep 15, 2007 11:04 pm Profile United States


a combo of SF Hospital and SF Hospital SE.

no necessarily SF Recon, but a different recon map to keep things on the edge and not repetitive.

a newer, better, semi smaller but still big version of Steamroller.

a non-snow map, bridge like, but the bridge is longer and wider with passes to the other side underneath, and train passes on the side with no train coming through due to the raging firefight. in short, i dont really want to see the original bridge at all.

some other version of SF PCR. same concept, different layout.

some other new player and low spec PC gamer map besides bridge.

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-[Badger]-

Sergeant
Posts: 252
Joined: 21 Oct 2004

      Posted: Sun Sep 16, 2007 2:28 am Profile


field-ops. wrote:

a combo of SF Hospital and SF Hospital SE. * that would be Hospital. the map in essence is the same.

no necessarily SF Recon, but a different recon map to keep things on the edge and not repetitive.* there are plenty of recon maps to choose from

a newer, better, semi smaller but still big version of Steamroller. * thats an oxymoron

a non-snow map, bridge like, but the bridge is longer *and yadda yada yada not a request map thread

some other version of SF PCR. same concept, different layout. * Blizzard anyone


some other new player and low spec PC gamer map besides bridge.*already in the works if you've read they have seperate detail levels that lower the reqs overall[

My reply to his post is highlighted in olive btw

field-ops.

First Sergeant
Posts: 2479
Joined: 09 Jul 2006

      Posted: Sun Sep 16, 2007 1:12 pm Profile United States


my point is that maps cannot be simply ported over. they have to be remade from the ground up, if anything. why not add some change to it in the process? i thought you ppl knew this.

iamthelordhitman

Sergeant First Class
Posts: 1218
Joined: 07 Feb 2006

      Posted: Sun Sep 16, 2007 1:14 pm Profile United States


if weapons cache isnt ported i shall personally send a death taco straight to pyes door.

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{FMZ}MaJOR.PAAIN

Sergeant
Posts: 334
Joined: 19 Aug 2007

      Posted: Sun Sep 16, 2007 1:19 pm Profile United States


The thing with the REALISTIC Maps that the Army might actually experience is that they aren't fun enough and NO-ONE ever plays them, the only time SF recon has ever been enjoyable to me was when about 10 people were on.. I was in heaven.


 [Poll] Maps that should be ported to v3.0 
 

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