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E2M1: Shipwrecked
E2M2 The Lumber Mill E2M3: Rest for the Wicked E2M4: The Overlooked Hotel E2M5: The Haunting |
E2M6: The Cold Rush E2M7: The Bowels of the Earth E2M8: The Lair of Shial E2M9: Thin Ice |
There's a small ice pillar at the middle of the ship. When you arrive
with boat, travel a short distance to the right and take a peek behind
the pillar.
Contains: Diving Suit
In the another side of the ship, there's an icy cave.
Contains: Voodoo Doll
With diving suit, dive under the ship. There's two holes in ice, one
at the middle and the one at the ship's head leading under the ship. Dive
in under ship's head. There's water monsters nearby, so be careful. Swim
further under the ship and you should notice a small hole at your right.
Contains: Life seed
In storage where fire key also is located, take a look at the greatest
pile of boxes very near the wall. You'll fit also between wall and them.
Contains: Medi-kit
In the room underwater where moon key lays, swim up to take breath and
you should notice hole and blazing flame at far corner of the room.
Contains: Life seed
At starting, exit the house and go to the left. Very near at right there's
sawing material in gradually rising piles. Jump up, go to the highest of
them, break the window and jump in. At to the right is a small room full
of monks. Litted TNT should clear it fully. Push the cupboard to reveal
small niche behind it.
Contains: Full armor, some TNT bundles
Another pile of wood lays at the backyard. From starting point go to
the left so much as you can. Climb to the top of the highest pile and you
should notice a hole in the wall near the roof level.
Contains: A box of TNT, a flare box
Multiplayer: Life leach
As you come to brick wall and two stairs leading to the top of it and
two switches located inside, turn left and you should see different hedge.
Contains: Body shield
A large zombie resides inside circular building where also key lays.
There's a hole in ceiling, obviously unreachable. Try to use zombie as
a ladder (you may get some unpleasant whipping damage from this and zombie
won't stand still all the time) or use Boots of Jumping to get up. Spiders
rush to attack you when you put your head up there.
Contains: Several trigger bombs
Near previous building is shed with garden tools and zombies. Left wall
will give way.
Contains: Doctor's Bag
In small courtyard with monks and zombies is a shovel (near house).
Pull the shovel, so a hedge opens at front of you. There's a stoned guy
which is a perfect target for pitchforking.
Contains: Invulnerability
Swimming pool and a plank for diving in. Remove swimming beasts first and then
jump and dive in using plank. Turn around and you'll figure out a small niche
which opens under jumping plank.
Contains: Life seed
At the end of this map, drop a piece of dynamite at your feet and propel yourself
on top of the fence and look at the window. It looks like there is somebody
in the window!
Contains: N/A *new*
Seventeen secrets here, oh dear... and I must give some presentations
about them to you... and don't forget the tomes, they let you pass to the
secret level. Remember that you must go through all entrys to secret passage
or you won't get all secrets.
In the hedge maze, there's small pillar lift up (near two large zombies).
Walk and jump over hedges to the flares.
Contains: A Box of flares
The entrance to the hotel. Do not go in, instead go back to the stairs
and jump to the ledge going around the whole courtyard. Whack gargoyle
statues down, so they don't awake...
Contains: Body armor
So, you arrived inside. Clean the hall before you and go straight ahead
and a little left. You surely notice brown stone slab with cross?
Contains: TNT box, a box of shells
Inside one of the bedrooms is a bookshelf. Push it!
Contains: TOME
In the same room with tome hidden behind bookshelf is a closet with
fire armor. Jump to the bed and you hear when a way to The Secret Passage
opens in closet.
Contains: A Way to Secret Passage
At the end of The Secret Passage. You see through the mirror to the
WC. You also can go through mirror...
Contains: Voodoo Doll
There's a grandfather clock at the corridor corner. Guess what?
Contains: A Way to Secret Passage
At the another end of The Secret Passage is different colored wall,
guess again what lurks behind.
Contains: Teleporter Shortcut (you don't need spider key now)
Coming from teleporter shortcut saves you from the quest for spider
key. Opening the wall to come out from teleporter credits a secret (or,
for coming in, wall is really different coloured... red.
Contains: Teleporter Shortcut
Before teleporter shortcut is a secret room near library. Actually there's
one way peep hole to library, if you wonder from where monk pelts you with
shotgun. There's also cupboard in secret room, don't miss it.
Contains: TOME, cloak of invisiblity
Again, in one of the bedrooms and beds, press the wall over the pillow
to open one more way to the beloved secret passage.
Contains: One more Way to The Secret Passage
From the left side library viewed from outdoor direction (also accessible
via red 'secret' door) push the middle shelf leaning to wall (slighty different
from anothers).
Contains: The Last Way of Ways to The 'Secret' Passage
In the left side library is a lift. It's the different coloured bookshelf.
Contains: TOME, The Door to The Next Secret
By opening the door over the bookshelves in library credits you a secret.
Contains: Two gasoline cans
In library: Take the gasoline and jump to nearest small bookshelf, pushing
the wall will open another secret passage (not The Secret Passage, just
a secret passage with small letters). You'll get around to the Guns Akimbo
with this route.
Contains: Drum of bullets, some misc. stuff, Guns Akimbo
There's a picture of entrains (how nice) near entrance hall.
From entrance hall it is the 'first to right' stairs. Push it and spiders
will attack you.
Contains: A box of TNT, a drum of bullets, body shield
Moon key room with all secrets. Check out the fireplace. Be a little
cautious when playing in hard skill, there's a quite of adversary.
Contains: A box of TNT, a box of shells, voodoo doll, Guns Akimbo
NON-Secrets, still somewhat hidden:
Bloody closet in one of bedrooms. Skeleton hanging there has something
hidden.
Contains: Body armor
There's voodoo doll behind the curtain (yes, I know that you will know
that!) Nearby is a fireplace. Fire won't burn, it just be. After secret
other fires will burn less.
Contains: Fire armour
If you ask what doll and what curtain, you'll perhaps find your way
to kitchen. When you come out of kitchen door, you'll face directly the
curtain.
Contains: Voodoo doll
SECRET LEVEL: You need to collect all tomes to proceed to hidden secret level, E2M9: Thin Ice. The Gateway Fog comes from the magic circle in moon key room.
Tomes are located:
E2M5: The Haunting
Use gargoyle (not that big one in hard skill, the smaller, of course!)
or some similar to get over the hedge from the right side. You can also
come here later from window upstairs, but you can also fetch the key now...
Contains: Beast vision
As you begin to rise stairs inside the hedge wall, you probably note
the different colored hedge facing the light.
Contains: Some basic items: Two spray cans, body armour, shotgun
Near where spider key and gargoyles are: You get on the hedge by jumping
from the path. Jump over hedges to the smallest one near far wall and a
hedge opens before you.
Contains: Full armour
In library, if viewed from the outdoor direction: The bookshelf at the
left is actually an elevator. It has also different color.
Contains: Drum of bullets, box of TNT, 2x4 shells
Also in library, the fires inside the fireplace will not burn. Wall
beyond fire will slide away. (There may be a bug in this secret, at least
in Blood v1.11, it credits you everytime when you visit there.)
Contains: Fire armor
At upstairs: Located on the hallway around the bedrooms is a bookshelf.
It will rotate, if you push it at right spot, from the center of the larger
shelf to be precise.
Contains: Voodoo doll, doctor's bag, spirit armor
In the library with green wall where were large zombies... near the
table is gray wall piece, it will activate bookshelf to move aside.
Contains: Box of shells, cloak of invisiblity
In another, smaller library with X-shaped planks on ex-window. If you
stand facing the X, the left side bookshelf behind you is it.
Contains: Guns Akimbo
SUPER SECRET: Before the maze filled with zombies, there's a pool
with a doctor's bag located on the courtyard. An archway leads to the zombie
maze. Stop just before the archway and tune your audio equipment so that
you hear all sounds loud and clear. Walk thru the archway and follow the
path to the right. Continue a short while. Turn from a corner and continue
again slowly. Now, you should hear some humming. As you approach next corner,
the humming comes slightly louder. The pathway turns to the left, but instead
following it crouch few steps away, face to the left towards the fence
and push it. You'll hit the invisible trigger. There's no visible sign
and no other clue than the sound which reveals the SUPER SECRET.
Contains: Voodoo doll, full armour, 4 promixity detonators, 4
trigger bombs
Thanks to Stuart Sibley <stuartsib@hotmail.com> for finding the SUPER SECRET!
How to scavenge cheat codes from Blood?
You can read all cheat codes from the Blood Executable file without problems if you have proper programs to display all file contents. Some disk editors or some file viewers could be handy. I used Directory Controller for DOS to view the file and then simply searched all text strings by pressing A. Well, near 1300000 bytes from the start of the file seems to be some interesting stuff. If you remember how alphabets go, you can read easily cheat codes, try for example LARA CROFT or FUNKY SHOES to help you, if you won't get any enlightment by writing them to paper...
Worth of trying:
During my experiments I invent a way to do very high leap. You have probably
noticed that whipping wall with napalm launcher won't push you into air
as in Quake. Try to jump directly upwards with jumping boots and
when you're near the highest point, drop remote detonator with Alt-Fire
and quickly blow it up. You get some damage unless you have god mode on
and you really fly upwards more.
You must jump over small deep hole before receiving key. If you look
a little bit down, you'll see a ledge with items.
Contains: Few bullets, 4 shells
There's large ice cliff. You'll probably already noticed life seed from
another side of chasm, you must travel nearer to jump to get it. From cliff
it is pretty hard to get back, use Boots of Jumping, if possible.
Contains: Life seed
At the ledge after the jump exercise from the ice block to ice block,
you'll note a crack in the far wall. Blow it up.
Contains: Two spray cans, Boots of Jumping, way to another secret
From previous secret, blow up another wall. You can go there also with
boots from icy cave with monks and key.
Contains: Box with TNT, shotgun, tommy gun
There's a tower with hole on the ceiling. Use Boots of Jumping to get
there.
Contains: 2x promixity bombs, 3x remote detonators
After very big jump over fiery chasm turn to right. There's some debris,
when you investigate more closely, you discover passage beyond.
Contains: 2x4 shells, life seed
When you must go to the underwater, first use your diving suit to flip
large wooden lever at the left to open a passage. Then go back and investigate
right side corridor and rise to the surface.
Contains: Diving suit, some other misc. stuff
It seems that there are no official secrets. Some items are lying around but you can find them pretty easily. And anyway it's useless to greed everything with you because this is the end (of Shial, of course).
From the start swim under the ice, to the left, behind the wall.
Contains: Full armour, doctor's bag
In a large ice field where ice will crack and form the opening, jump
to the water, swim towards the path onwards and a bit to the left. There
will be opened a new way where you came from. Swim closer, water monsters
will attack you. Finish them off and examine the place. You'll find small
niche.
Contains: A drum of bullets, a box of shells
©Jarmo J. Tolvanen, E-mail: Jarmo.Tolvanen@lut.fi
Blood is trademark of Monolith Productions, Inc.
Blood Title Picture and all modified screenshots are from Blood.
Thanks to StrWarsNut ( strwarsnut@ten.net
) for helping with demos.