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D A I K A T A N A 2   F A Q




Chapter I: Introduction

  1.     Was there ever going to be a Daikatana 2?
  2.     What was the game going to be about?
  3.     When was this announced?
  4.     Why start a sequel when the first game wasn't ready?
  5.     Yeah, but at that time Daikatana was still a long way from being done.
  6.     What engine was Daikatana 2 going to use?
  7.     Who was going to develop it?
  8.     How many games had Human Head made before that?
  9.     What did ION do for Human Head?
  10.     How far did they get?
  11.     Where can I see some of this stuff?
  12.     What happened to the engine license?
  13.     When and Why was Daikatana 2 cancelled?
  14.     Will a Daikatana 2 ever be released?

 

Chapter I: Introduction

1.    Was there ever going to be a Daikatana 2?

Yes, ION Storm had planned on and actually taken several big steps towards developing a sequel to Daikatana.

2.    What was the game going to be about?

No one knows... not a single detail about the story or ANYTHING was ever released. The only comment Romero ever made was that it would contain "mostly game design changes, the pacing of the game and expanding upon the basic principles we set forth in Daikatana. "

3.    When was this announced?

February of 1998.

4.    Why start a sequel when the first game wasn't ready?

At the time, everyone assumed that Daikatana was going to be a success, and figured they would be best able to capitalize on this by having a sequel ready as soon as possible.

5.    Yeah, but at that time Daikatana was still a long way from being done.

Nobody expected the first game to take almost two and a half years more to finish.

6.    What engine was Daikatana 2 going to use?

ION Storm purchased a license from Epic Games to use the Unreal engine.

7.    Who was going to develop it?

Human Head was contracted to develop the game. Human Head at the time was formed of former Raven Software employees, and contained people who had worked on the original Heretic (among other titles).

8.    How many games had Human Head made before that?

Daikatana 2 was the company's first project.

9.    What did ION do for Human Head?

Ion Storm funded them enough money for a few living expenses, the engine license, and some new equipment.

10.   How far did they get?

Apparently they only worked on the title for a couple months, and for the most part just got pre-production stuff done like concept art and testing.

11.    Where can I see some of this stuff?

No media from the game was ever released, but to a certain degree you can probably look to Rune to get a general idea what Daikatana 2 might have looked like.

12.    What happened to the engine license?

In an interview, Human Head co-founder Shane Gurno said, "When Daikatana 2 was canceled, Epic was incredibly nice and let us use the Unreal engine even though we didn't have any contracts with any publishers." They would use this license to develop Rune.

12.    When and Why was Daikatana 2 cancelled?

At the time, ION Storm was going through some severe internal business problems. Additionally, Daikatana's development was very problematic. So in July of 1998 Eidos cancelled the game.

12.    Will a Daikatana 2 ever be released?

Probably not. The original game was not well recieved by the overall game-buying public and did not sell well, so developing a sequel would be very risky.



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