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Chhheeezzzzyyyyy: only 4 weapons?
= John Romero: 5 Weapons
including the Disruptor Glove John Romero: We didn't
include the Shockwave and Ultimate Gashands LeftE-Rit: John, are you at the
CPL event? Chhheeezzzzyyyyy: which do
what? Chhheeezzzzyyyyy: any powerups
not included? and how long until teamplay John Romero: cheezboy:
you'll see in the final strAtEdgE: Here's a question...
you work long and hard on a game for years, and then mess it all up
by releasing it on a service like Mplayer targeted at computer
illiterate newbies: why? John Romero: cheez: yes,
there's more powerups not in the demo Chhheeezzzzyyyyy:
teamplay? John Romero: I'm not at
Extreme Annihilation yet, but will be in a couple
hours.... krummas: john, does daikatana
have the 10hz problem q2 has? John Romero: We are doing
teamplay right now! It's awesome! U.S.-SPAWN: I have a Windows98
O/S, a VIRGE DX PCI graphics accelarator, and a Pentuim200mhz
Processor, is Daikatana compatible on my computer? John Romero: Spawn: if
your Virge has OpenGL, then Daikatana will run on it. As for your
P200 -- definitely. Daikatana runs fine on a
P200. krummas: does daikatana have the
10hz problem that q2 has? or is the netcode rewritten? John Romero: Daikatana
does NOT have the 10hz input that Q2 had. We are using DirectInput.
If you have a USB mouse, movement is even smoother than normal.
:) GD-Propaganda: what is the final
release day, and will there be a Better network code that q2 and
halflife krummas: it felt like playing SIN
on a duke-nukem-map actually... John Romero: Krummas: the
Server runs at 10hz, the client runs at 20hz. In Q2, everything ran
at 10hz. John Romero: Prop: the
Release Date will be "When It's Done".... summertime. The netcode
has been "updated" so it runs better because of the amount of
graphic effects we've been adding... Chhheeezzzzyyyyy: How do you
think daikatana will compete with q3a? I realize that they are
different games... but once it is released you will both be
competing... DO you think daikatana is more focused on gameplay
while q3a is eyecandy? Are you planning to do levels specifically
for teamplay? John Romero: Cheezy:
YES Chhheeezzzzyyyyy: yes Chhheeezzzzyyyyy: to all
? John Romero: Cheezy:
yes Locke355: is ionstorm going to be
sponsoring like clans.. like id did with quake 1? also.. is
diakatana going to have built in support for teams or
clans..? John Romero: locke: id
never sponsored any clans. Jarino: how do i save settings in
daikatana? it keeps reverting to defaults every time i join a
game. John Romero: Jarino:
Sorry, that must be a bug! It will be fixed. zman_300: john, your game
rocks....will there be a option for playing a server based game on a
lan without the internet (halflife)??? John Romero: zman:
Yes GD-Propaganda: What type of
elements can be found in "Diakatana" that seperate it from other
First person shooters out there: ie. Quake2, halflife, sin, etc.?
And btw, you rawk! John Romero: Prop: When
the full game is released, you'll see how much cool, new stuff we've
added..... the game as a whole is unprecedented.
:) Boron5: John, how do you feel
about the "hype" surrounding daikatana? Is it what you were aiming
for with your hmmm, "imaginative" ad campaign, i.e. the "bitch ad".
How do you respond to the critism of the gaming press regarding the
excesses of ion storm and the less than impressive dominion? Also
knowing what you know now what advice can you give to someone
wanting to enter the gaming industry? Thanks John Romero: Boron: Well,
there's been some hype, but when the game comes out everyone can
decide what they think of it. Lex_Luthor: I think the weapons
are incredible.. I just wish I could use them on someone else's hide
instead of rocket jumping all over the levels by myself! John Romero: Lex Luthor:
Get the ACRO boost and it's cool chupachoop: John, what's your
take on the necessity of 32-bit rendering, and how important is it
to have for Daikatana? John Romero: chupa: it's
only necessary on TNT cards because of their internal architecture.
We are only using 8-bit color source graphics,
btw. krummas: i think that everything
you have said so far about what your game does is just the things
that the qw-players complained about in q2. how are you planning on
recruiting the q2-players (who actually like the tactics that the
slower weap-changes add and so on)? q3a will be a nice mix of both
games.. John Romero: krummas: If
Q2 players change over to DK, that will be nice. Daikatana is a mix
of DOOM and Quake with almost no Q2 influences. I'm just making a
game that i can get addicted to. sturbitt: what, in your opinion,
are daikatanas weakest points? what are you spending most of your
time working on now? what are you planning on doing for a sequel
that you won't have time to implement for daikatana? John Romero: sturbitt:
The game isn't finished yet so we won't know the weak point until
it's finished. We are spending all our time working on finishing
each episode in turn. Sequel-wise, we are including everything in
Daikatana1. DK2 will be all-new ideas. :) shabster: JOHN I LOVE YOU!@#!@
:) Couper: Why was Mplayer chosen as
the service to launch Daikatana? Will there be future relations
between Ion Storm and Mplayer? John Romero: Couper: Yes,
there will be plenty of promotions between Ion and
MPlayer. JonJonMackey: John, has it been
distracting trying to work with Todd Porter, what with all the
controversy and conflict his mind-numbingly stupid actions have
engendered? Howdid a nice guy like yourself get hooked up with such
a psychotic, no-talent creep? John Romero: JonJon: you
do not know Todd -- he is nothing like your description. Todd is
great to work with. FruxX: How do you think your game
will compare to other FPS? From what Ive seen, there is nothing
"Revolutionary" about DK DM, seems alot like a q2 mod. What happened
to "Design is Law?"...(please no "Well, when the games final blah
...blah..) cop-outs... John Romero: Fruxx: The
demo is only 1/4 of the Deathmatch Styles in Daikatana. The other
episodes are completely different. JonJonMackey: I know his emails,
I've read the expose...his actions speak loud and clear,
Zero. ActiveZ: JOHN: Will FINAL DEMO be
any different than this Mplayer test? John Romero: ActiveZ:
Yes. ReV.SuiCiDe: what do u think of
what people are saying abouthe game and what d o u think of
q3a????? John Romero: Rev: Lots of
people love DK, so i'm not really worried at all. Q3A should be cool
when it comes out, i haven't seen it yet. :) Samuel L Jackson: John. Have do
you feel the MPlayer stuff is going? Is it a good site for your
game? I saw complaints (on IRC) that you guys were forced to put it
on here. Is that true dude? John Romero: Samuel:
Everything with MPlayer is going great! We are happy to be able to
let people play DK over MPlayer. People who use IRC are not used to
using information services. Chhheeezzzzyyyyy: Is there going
to be more of a powerful weapon in the final release? In q1... in
dm3 in particular... it was control of rl and quad... this made the
game more exciting IMHO... will there be one present in daikatana?
Or as I have seen from the demo, more of a weapon balance similar to
q2. Will there be a powerup that really controls the game like q
basically did in q1? The powerups ive seen so far are somewhat like
the runes of old.... So basically what is it.... weapon balance or
similar to q1? =) John Romero: Cheezy: Yes,
the SHOCKWAVE is the "bfg" of the first episode but we didn't
include it in the demo. God Damage666: John, do you have
ideas for non-fps games lurking in the back of your skull? Or
perhaps the corner of your spleen? John Romero: God Damage:
Hahaha, sure but when it comes down to the decision of which kind of
game do i want to spend the next 2 years developing -- FPS titles
are really the only kind of game i *really* love!
JAX--TCK: John, how was it
different using the quake 2 engine from the quake 2 engine? was it
easier or was it just a better engine? AsasinGL: John, i tell you man,
the demo is a DEMO. That's it. And i think it's a Deathmatch demo
because you guys have nothing else done, and woul dhave never been
able to release a Demo with WORKING monsters and AI or even
episode1. I will not get more excited over this game. but hen the
full game comes out. I would really like to see a FULLY FUNCTIONAL
GAME. John Romero: JAX: The Q2
engine is better but it was a lot of work converting the entire game
over to it. But overall, i'm very pleased with the Q2
engine. John Romero: Asasin:
You've never been to E3. If you have, you would have been able to
play the single-player levels with the weapons and monsters, etc.
all working. You are simply a wrong boy. zman_300: John.......Is there an
option to play the demo on just a lan....We are hoping to use your
demo for the centerpiece of a lan party( FRAGFEST) next
weekend.......just want to play lan players only.... John Romero: zman: In one
month, a LAN version will be released. Couper: John : In a previous
answer, you mentioned something about Daikatana 2. Are there really
plans already to make a sequel? Also : what's Ion Storm planning for
E3? John Romero: Couper: Not
right now, but sometime in the future. Maybe right after DK1, and
maybe not. :) AsasinGL: I sure hope I am wrong,
because I am looking forwards getting a full game. No hard feelings,
I just want to get the game I was promised I will get. John Romero: Asasin:
Believe me, the single-player is great! :) sPanK-Me-siLLY: John : How many
hours (approx) of gameplay is in the single player mode and is it
similar style to Halflife(story etc)...? John Romero: Spank: There
will be over 30 hours of gameplay in the single-player. The story is
more elaborate than HL and is revealed in a "stronger" way in
DK. Guedde: John, will you be doing
any promotions with Internet companies other than MPlayer, such as
Download.Net? DK is excellent IMHO... John Romero: Guedde: No
other promotions with anyone else for Daikatana. At least none that
have been promised already. TheContact: Will there be support
for 3D sound cards (namely A3d and/or EAX support) Which API do you
like better, if either? On something unrelated, what do you think
about the trend towards Multiplayer-centric FPS games? John Romero: TheContact:
Yes, there's excellent EAX/A3D support (not in the demo).
Multiplayer-centric FPS games are an interesting new trend. BTW,
your profile picture IS AWESOME! CHRONO RULES THE
UNIVERSE! Myth_Yer_Owner: Why was MPlayer
used for the whole launching process and this chat itself? Is this
some precurser torelationships between Ion Storm and MPlayer? Was
there any particular reason why this chat was going to be held on
mplayer instead of, say, IRC? John Romero: Myth:
because MPlayer is Free and it has a large, organized team of
personnel who are dedicated to all aspects of an online community,
which includes Gaming. Diarrhea-Monsoon: ROMERO: WHERE
IS JOSH JAY??? HE HA BEATING THAT IS WAY OVERDUE. GET HIM NOW PLEA
DAikatana is a good game SillyRupert: John, what do say to
those who think you may have missed your window of opportunity with
Daikatana, since it's based on yesterday's tech, and rumor is you
were shocked to find many of your ideas already implemented in
HalfLife? John Romero: D-Monsoon:
Josh Jay is ..... somewhere. I don't know where. John Romero: Silly: Not
worried. Q3A does not add anything revolutionary to 3D FPS games.
It's all in the gameplay, not flash. dark-viper: Thanks again for
coming John! dark-viper: hope we didn't wear
you out ;) Huckster: Thanks for your time
John!!! Tasha-Chere: Thanks
John!!!!!!!!! Tech-Entropic: Thank you
John! John Romero: Here's a
Trivia Question: In the Daikatana Demo Level "Storm Sector 7", what
was the original name of the level? YourUnbornChild: wet
land? Chhheeezzzzyyyyy: dm2? j/k
=P YourUnbornChild: really rainy
map? Diarrhea-Monsoon: storm sector
6 ZombieFrog: Storm Sector
1 YourUnbornChild: stuff and
junk? Diarrhea-Monsoon: STORM SECTOR
5 AsasinGL: STORM WITHOUT SECTORS
:) YourUnbornChild: Really Rainy Map
with stuff and junk? 1imp bizkit: storm sector
3 zman_300: Storm sector
9 Diarrhea-Monsoon: STORM SECTOR
9 YourUnbornChild: Storm Sector
1 sPanK-Me-siLLY: storm sector
2 zman_300: storm sector
10 Diarrhea-Monsoon: STORM SECTOR
69 Diarrhea-Monsoon: STORM SECTOR
10 thepollozone: STORM
SECTOR FruxX: storm sector 2 HX-Squeegee: Stom secoto
9? YourUnbornChild: Storm Sector
Diarrhea-Monsoon: STORM SECTOR
7.5 Mplayer GameGod: John Secata
9? Chhheeezzzzyyyyy:
e1m2? AsasinGL: STORMLESS
SECTOR God Damage666: ehh... El Sectoro
del Storm Ocho John Romero: Fruxx got
it! Tasha-Chere: when is the
tournament? Mplayer GameGod: Fruxx you Fruxxy
Mplayer GameGod: u win
dark-viper: Tasha:
19th FruxX: =] Mplayer GameGod: what did he win
John? John Romero: FRUXX WINS A
DAIKATANA DEATHMATCH DEMO STRATEGY GUIDE John Romero: THE CORRECT
ANSWER WAS: STORM SECTOR 2 |
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