Mat Noguchi talks about exercising your executive function, riding in the Partywagon, and how you can tell when something stupid is going on.
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Michael Wu talks about "getting people together" and "fixing stuff" to "create fantastic worlds and gaming experiences."
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Christian speaks out on maintaining a healthy balance, making healthy dietary choices, and how he transferred into his role at Bungie.
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The Wolf talks about tracking stats, seeing real-life waypoints, and applying talent to find the right solution.
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Getting into the Game Industry
Posted by lukems at
6/23/2008 2:11 PM PDT
The IGDA (International Game Developers Association) has some worthwhile reading if you're interested in getting into the game industry.
One of the most frequently asked questions in Bungie employees' message boxes, either here or on Xbox Live generally involves asking how to get a job in the game industry. Over at IGDA, they've got a pretty resourceful starting point for people interested in getting into game development. In addition to developer profiles on a bunch of folks in the industry, the IGDA has special sections on various disciplines in game development: Audio, Design, Production, Visual Arts, Programming and Biz & Misc.
We're Hiring: User Experience Designer
Posted by lukems at
6/3/2008 2:05 PM PDT
This recruiter holds a key to getting inside these walls. Here's how to impress her and how to alienate her completely.
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