Tristan Root hooks us up, relives a nasty flu, and puts his persistence on full display.
A brief return to Mythic form...
Action Sack is coming back, a progress report on Render-to-Video Beta, and more chances to win Recon.
Sam Jones on games addiction, being persistent, and building shiny futuristic spaceships.
Hey, you hungry?
The prize at the end of the road.
Love rendered in a single take.
Who know how to disarm it?!
Bungie and HBO square(d) off.
You saw the video, now get the commentary.
"Sorry Chief, but the skull is in another level!"
Shenanigans. Community style!
Abracadabra!
Going down...
Laying down the smack.
Two MLG players recently found theirs!
"Go play your guitar you #&@*!"
Sweet prizes and a shot at Recon, all for a great cause.
Check out the improved community files section.
Checkout our current matchmaking configurations.
Discussions about anything and everything Bungie
Rarely recorded, yet eminently entertaining Bungie Podcast!
At a loss for words? Embrace audio and video technology.
Bungie is looking for a passionate, creative and hard-working Gameplay/Systems (Sandbox) Designer for our next project.
A Bungie SDET is a developer whose customers are colleagues within Bungie - a demanding user base!
Do you ever find yourself spending more time browsing game stats and chatting in the post-game lobby than actually playing the game itself?
Bungie is seeking an Associate Producer for Technology to oversee technical areas of our games under the guidance of an experienced production staff.
Be responsible for assisting Producers in shipping high caliber and awe-inspiring games. The ideal candidate will be an excellent communicator, analytical, detail oriented, highly organized, and have a passion for the successful orchestration of complex plans.