Broken In - Max Dyckhoff

Max Dyckhoff on realizing the crazy ideas, determinism, and why you should get diversified.

Get Tactical, Marines!

Enlist early and bring Sgt. Johnson with you into Firefight.

Bungie Weekly Update: 06/12/09

Infiltrate Security Zone and get up to speed with some random studio news.

Breaking In - Tim Williams

Doing a little bit of everything at a thousand miles per hour.

Check out the new ODST project page!

The Bungie Blog News RSS read now!

MLGPro/ESPN Top 10 #17 - 2 hours ago

Going huge.

Bryan Simon Remixes Beyonce's 'Halo' - 2 hours ago

"I think I need a mentor."

Forge Face Off - 2 hours ago

Forge Cafe and Forge Hub face off.

Hope Unto Dawn - Looking Back - 2 hours ago

Gaming for a great cause.

Halo 3 Fails: Episode 21 - 23 hours ago

Just let it go.

Halo 3: ODST Pistol, Ready for Action - 24 hours ago

"Now that...is some love."

Halo 3: ODST Gallery Updated - 24 hours ago

...but the dog beat me over the fence.

The Halo CE Chronicles Comic - 24 hours ago

Shipwrecked Episode 72 - Weather War

Summer Mythic Recon Challenge: Part II - 26 hours ago

You should probably read the rules.

2501 - Episode 68 - 26 hours ago

I have no idea what we're going to do about it.

Top 10 Halo 3 Warthog Kills: Ep. 32 - 26 hours ago

"Pigs can fly nowadays."

'Unidentified Failing Object' - Funtage - 2 days ago

It's a bird!  It's a plane!  Nope, it's just a fail.

Xbox LIVE's Game With Fame - 2 days ago

Do you love college?

Real 7alk's Favorite Files Updated - 2 days ago

Back and ready to blend.


Links

View the announce trailer and discuss Halo: Reach.

Checkout our current matchmaking configurations.

Discussions about anything and everything Bungie

Rarely recorded, yet eminently entertaining Bungie Podcast!

At a loss for words? Embrace audio and video technology.

Halo 3 Online


Content Coordinator

The Content Coordinator tackles scheduling and workflow of a surly section of artists, graphic designers, writers and vendors.

Producer

Effectively balance schedules, budgets, team morale, and overall project vision while juggling swords.  Oh, and the swords are on fire.

Technical Lead (Animation and Artificial Intelligence)

The Technical Lead directs the Intelligence and Animation teams, providing both technical and management leadership.

Gameplay/Systems (Sandbox) Designer

Bungie is looking for a passionate, creative and hard-working Gameplay/Systems (Sandbox) Designer for our next project.

Software Developer In Test (SDET)

A Bungie SDET is a developer whose customers are colleagues within Bungie - a demanding user base!