From a creepy one bedroom apartment housing two dudes, to a fully-loaded game studio stuffed full of free snacks. From freedom to indentured servitude and back to freedom again (but still with some indentured servitude). There and Back Again, the story of Bungie.

Most folks only know of Bungie because of Halo, but now, learn about the studio's quiet beginnings and its sometimes dubious history.

Read about the trials and tribulations that brought us blazing to where we are now, in a rambling, halcyon view of days long past.

Content Coordinator

The Content Coordinator tackles scheduling and workflow of a surly section of artists, graphic designers, writers and vendors.

Producer

Effectively balance schedules, budgets, team morale, and overall project vision while juggling swords.  Oh, and the swords are on fire.

Technical Lead (Animation and Artificial Intelligence)

The Technical Lead directs the Intelligence and Animation teams, providing both technical and management leadership.

Gameplay/Systems (Sandbox) Designer

Bungie is looking for a passionate, creative and hard-working Gameplay/Systems (Sandbox) Designer for our next project.

Software Developer In Test (SDET)

A Bungie SDET is a developer whose customers are colleagues within Bungie - a demanding user base!

The plan.