Humpday: Cavegirls
Posted by KPaul at 7/6/2006 3:44 PM PST


A lot of you Bungie.net regulars are at least familiar with the Cayote Cavegirls group. For the uninitiated, however, Frankie sat down over the interzone/webernets with the leader of the Cavegirls, Cayote, to better aquaint you with the group.



What is the Cavegirls and when did it begin?

A group of girls that love gaming. It began one cold night in December of 2004. *reads it off the group's home page*



What's different about playing with girls, versus boys?

Ha ha! I would like to say that girls are more supportive-but there are just as many supportive guys out there as well. *doesn't want to diss on guys* When playing with girls-we can relate to each other-because of the same experience we go through being a girl gamer.



What's the most common problem you encounter while playing out there in the real world?

Well… we don't get hit on by other girls-(mostly). And then of course there are the insults and stereotypes. We think girls tend to enjoy the game more, while boys enjoy the competitive aspect. Girls do too, but it isn't a life or death situation to them. Boys get mad too easily and are sometimes too serious about the game. Girls are more laid back, they can be competitive, but they can do it without getting mad at each other.



What's the most fun experience you guys (well, technically, girls) have had playing Halo 2 on Xbox Live?

I play for fun, and always have. I do all night sniper matches, where I leave the room open and anyone can join. I love driving around in warthogs on the bigger maps-and doing flips. The most fun I have is with the girls-when we all get together and have a good time.



Who is the hawtest Bungie dude?

Frankie is the hawtest Bungie Dude.




This week's games set a couple of records. The first was " awesomest warmup game performance evar ", earned by yours truly. The only word to describe it is raaaaaaaaaaaaaaaaaaaaaaaambunctious. Yes, that's the word. Rambunctious. The second was most ridiculously long pregame lobby time. Frankie and I had map loading troubles and there also seemed to be widely distributed funkyness throughout XBL. We finally got going after about 50 minutes or so.




The Cavegirls rotated an insane amount of people in order to get as many people as possible a chance to play.


Cayote- Queen of the Cavegirls.
Post Road- Queen of bounty hunting.
THE DON WAN- Queen of the night.
Indian Princess- Queen of Sneakiness
Shoelacepirate- Queen of switching teams out of spite.
Zoom Demon- Queen of headshots.
Tinkerbell23 - Queen of Haxxorz
bs angel- Queen of Hexic.
Meghan x- Princess of the cavegirls.
Jaymine- Queen of NO SCOPE TO THE DOME!
Lady Nightshade- Queen of inanimate objects.
LadyRziha- Queen of unpronounceable names
Venus Envy- Queen of cryptic innuendo.
An Actual Girl- Queen of gender issues.
RaHikaru- Queen of sugar high.
Clobberella- Queen of -blam!-
CG Primal- Queen of Pregame Lobby Blabberosity



Bungie's team captain, Frankie, insisted we bring our A games this week. Instead, we brought these jerks.

Frankie-
King of content.
Ninja 0n Fire- King of matchmaking.
Danger Boy- "I'M CHRIS CARNEY, I'M A TINY MULTIPLAYER GOD."*
evil otto- King of user interfaces.
Harangutan- King of purty weapons.
dmiller - King of campaign design.
Thug Larz- King of multiplayer design.
Jejor- King of layups.
KP- King P.







Game 1:
1 Flag CTF
Game Stats
Relic, normal weapons
Game Duration: 10:03
General Tone of Game: lolchix







We should probably stop letting people pick games that can end in a draw. It was your pretty standard game of Relic 1 Flag. The first two rounds were duds all around, as both sides basically threw the usual tactics at each other to gauge defenses and such.

Bungie and the Cavegirls employed essentially the same tactic of letting a few players roam free around the edges of the base while the majority stood guard in front of the flag in the hallway out of view of snipers. This was effective in the first round, as Hog and/or Ghost rushes were met with enough frags and stickies to thwart their incursion. The second rounds on both sides were a bit different.

Bungie went on the offensive and did a good job of securing the power weapons, largely because the Cavegirls neglected them. Danger Boy - really New001/Joe Tung on Chris Carney's account - was pleasantly surprised to find the Covenant Sniper sitting at its spawn, as was Ninja 0n Fire to find the sword sitting under the base. An initial Hog rush was deflected but after we were organized, with Danger Boy and myself providing sniper cover from the rear of their base and Ninja wreaking havoc with the sword on the side, both a full Warthog and the Ghost struck at the same time and Larz made it through the gauntlet to jump off the top of the base with the flag and we eventually scored.

The Cavegirls employed a radically different tactic; they didn't patiently wait to accumulate all the power weapons as did we, in fact they rushed with the Hog, parked it outside the base and used it to jump onto an unusual entry point of the base. Indian Princess killed the only person in her way while the rest of us were off getting weapons or dead from the initial assault. The Cavegirls then inched the flag back to their base to score. That evened the score at 1-1 and the game ended. 1-1. Draw.






Game 2: Team Slayer
Game Stats
Lockout, normal weapons
Game Duration: 8:35
General Tone of Game: Surprising






The Bungie guys assaulted the Sniper tower and ended up holding it for the majority of the match. Possession of the tower traded hands a few times but never for long enough for the Cavegirls to get situated and firmly control it.

Several times Ninja and I found ourselves side by side holding the upper levels of the tower alone, he with the Shotgun and I with the Sniper. Together we had a pretty good combo as he watched for people coming from the bottom and I picked off helpless Cavegirls from up top.

We took the lead early and held on to it for the entire game. The Cavegirls whittled it down to 88-80 with about a minute left but we must have benefitted from some good spawns because by the time the game ended I was seeing all of my team mates on either the Sniper or Battle Rifle towers and we went on a 12-5 spree to close it out. 100-85. Bungie Wins.






Game 3: Team Slayer
Game Stats
Coagulation, Snipers
Game Duration: 7:40
General Tone of Game: i am not lik snippers.







The Cavegirls basically kicked our ass in this game despite the close score. They dominated the rock garden throughout the game, we were only able to fully unseat them from it once. Despite the fact that they were holed up in the rock garden they were still able to keep one or two players in the caves opposite the garden to provide cover.

They basically used two of the best areas for cover perfectly to their advantage while we ran around clinging to the cover we could find, but we weren't able to use any of our cover as effectively as they. The ridge near the rock garden was our best weapon against them, but when ever we began to rack up a significant amount of kills from it, someone in the caves would poke their head out long enough to take some pot shots at us.

We got it really close at the end but we weren't able to pull off the comeback and the Cavegirls prevailed. 50-47. Cavegirls win.




The match once again ended 1-1-1 with no clear winner. Although, if you add up the total amount of kills from the Slayer games, Bungie has a slight edge. Not to mention the warmup game that we owned. Clearly the skeelz with a z were more prevalent on the side of Bungie, but in the name of chivalry, we'll call it a draw.

The Cavegirls were a really cool bunch of gals to play against, everyone at Bungie had a good time. If you're a chick looking for other chicks to pillow (or tickle) fight in your nightie (their claim, not ours), The Cayote Cavegirls should be among your top choices.


* Carney's identity could not be independently verified at this time.

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That is One Charitable Soda Machine 

Posted by lukems at 3/20/2008 11:22 AM PST

One-of-a-kind soda machine from the offices we call home is being auctioned for the Make A Wish foundation.


We're auctioning our Halo 2 Mountain Dew soda machine. The fully-operational soda station has been at Bungie since the Halo 2 Dew promotion and we're ready to send it to a new home. The send-off will include a bunch of Bungie staffers signing and doodling on the box. Check out the auction and bid here.

Win a Halo Zune! 

Posted by SketchFactor at 5/25/2007 4:25 PM PST

Our friends over at Halo.Bungie.Org are kicking off a contest to give away FOUR brand new limited edition Halo Zunes. Visit their contest page for more details! And hurry, there isn't much time!

On June 15th the brand new Halo Zune is being released exclusively through Gamestop retailers around the country. It's a cool device that features custom Halo design stylings and comes pre-loaded with an array of Halo materials including concept art and paintings from Halo 3 (over 120 total pieces of Halo-related artwork). In addition, each device also comes loaded with an exclusive Red vs. Blue episode, many of their classic episodes and a variety of Halo trailers and VIDOCs from past and present.  There's a lot to like on there for Halo fans!

Now you could buy on one 6/15 for the bargain MSRP of $249.99 OR you can head over to Halo.Bungie.Org and win one for free!

You're going to have to work for it though - in order to win, you'll have to create either an awesome Halo song parody, original song, Halo 3 montage video or Halo machinima style video. You can get the full rules and requirements over at the HBO contest page.

We're thrilled to be able to provide the prizes for this cool contest but please be aware that Bungie Studios is not responsible for the program itself. Any questions or issues you have with the Zune Contest should be directed their way.

The Bungie Team will be looking forward to seeing and hearing some awesome community content in the weeks ahead. We'll be sure to share the best of the best with all of you.

Good luck and have fun!

Xbox Live Bantacular 

Posted by SketchFactor at 5/17/2007 3:28 PM PST

Bungie isn't the only team with a Banhammer. The Xbox Live team has infinitely more powerful tools that obviously span beyond just the Halo games. Be warned that using hacked consoles will get you a one-way ticket to Banville - no matter which game you play.

We are continually fighting the good fight to keep modders and jerks out of the Halo 2 online population (and now Halo 3) but we can all sleep easier at night knowing that the Xbox Live team has their own group of agents working towards the betterment of the online community.

Major Nelson and Gamerscoreblog posted reminders today that people who log onto Live using modified consoles are being dealt with. As more and more people pour into the Halo 3 Beta, please take this warning to heart. Using modified content and hacked boxes is against the Terms of Use for Xbox Live and doing so will result in your console being permanently banned from the service. Forever. For all games.

If you get an error message "Status Code: Z: 8015 - 190D" it means you are done playing Xbox Live on that console. Congrats.

To all of the upstanding members of the Live community - we salute you and look forward to fun times throughout the Halo 3 Beta and beyond.

Bungie Weekly Update 5/11/07 

Posted by lukems at 5/11/2007 6:22 PM PST

Despite being away on business, Frankie co-pilots this pre-Momma's Day Weekly Update.

Read Full Top Story

Halo 2 Playlist Update and Stat Reset 

Posted by lukems at 5/9/2007 5:18 PM PST

SketchFactor writes:

Tonight is the night for the long awaited Halo 2 Xbox Live Matchmaking Playlist update and ranking reset. Tombstone and Desolation will be required for some of the playlists and if you purchased them before Monday, 5/7, you will need to download them again before you can play online. Both maps will become free in early July.



It took a little longer than we would have liked but we're happy to announce that later tonight the new maps will finally be integrated into the Halo 2 Xbox Live matchmaking playlists. As you know by now, the original map release didn't go as smooth as we had hoped due to some billing and download issues and then a few wrinkles with the maps themselves. Over the past two weeks those problems were all addressed - everyone should be able to download the maps just fine and the geometry issues that were discovered in Tombstone have been addressed.

As a result of this map "repair", everyone who purchased the maps prior to Monday 5/7 will need to download them again. This is required if you want to play the maps online - only the new versions will work in Matchmaking and they are not compatible with the older versions for custom games or offilne play. You will not, I repeat, you will NOT be billed a second time if you already purchased the maps. However, do keep in mind that each purchase is tied to a single Xbox console. If you downloaded it on your Xbox 1 the first time and try to download it again on your Xbox 360, you will be charged again. Or, if you were one of the few who found the billing loop-hole the first time and weren't charged, you will be charged this time.

Tonight's update means that both new maps will be REQUIRED in order to participate in some of our matchmaking playlists. However, we are keeping several playlists in their oldschool state so if you don't have the new maps you will still have some options. Here's the breakdown of what will be available after this update:

Rumble Pit - Unranked - New Maps Required
Double Team - Ranked
Team Slayer - Ranked - New Maps Required
Team Skirmish - Ranked - New Maps Required
Team Training - Unranked 
Team Snipers - Ranked - New Maps Required
Team Hardcore - Ranked
Team SWAT - Unranked - New Maps Required
Big Team Battle - Unranked

Of course you can continue to play custom games with or without the new maps as much as you'd like.

We've been bracing you for this for a little while now but we're also resetting all Halo 2 online rankings tonight as part of this update. In light of the new maps, changes we've made to some banhammer functionality and a desire to regroup the population to better facilitate game matches, we are wiping the slate clean. Naturally this will cause joy for some and outrage for others. Hey, it's "just a number", right? And the people who were legitimate high level players should have no problem quickly ascending the ranks once again.

Lastly, we are finally happy to confirm that Tombstone and Desolation will be available for free download in early July. We don't have the exact date locked but it will be around the first week. Stay tuned to Bungie.net for the final details.

Thank you to everyone for your continued support of Halo 2 and your patience as we've been working through some of these issues. 


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