GeekDad Parents, Kids and the Stuff We Obsess About

Building a Buzz at The Roosevelt Field Mall

Dan The Master Builder and Mini Buzz by Dave Giancaspro

Dan The Master Builder and Mini Buzz by Dave Giancaspro

On April 9th,10th and 11th hundreds of LEGO enthusiasts and volunteers from as far as Virginia, joined Dan “The Master Builder” to build an 8 foot tall Buzz Lightyear model. That’s Dan up there with the small scale model of Buzz. You can read an interview with Dan in the January issue of Brick Journal Magazine The build was part of the Grand Opening Celebration of The LEGO Store at the Roosevelt Field Mall.

So what did I build? I built bricks. Little Buzz was made mainly with 2X4 bricks. Our job was to use 2×4 bricks and 2X8 plates to make 8×16 bricks for the large scale statue, which in itself was fun. The real fun, though, was the social scene of the build area. People shared ideas, build stories, and their love of LEGOs.

Mike from the Palisades store shared his story about when a large scale build lost its head as they moved it into the store. Volunteers like Brian Wygand and his wife Hope ran around distributing bricks and encouragement all around the build area. You can check out some of Brian’s work in his Flickr Pool appropriately called notenoughbricks. Then there was Victor who makes custom Minifigs and Accessories who is raising his kids in “The Way Of The Brick”. Victor is getting ready to open a Bricklink store called The Butchered Brick in the meantime you can see some of his custom work at his Flickr Pool.

I can’t think of a better way for a LEGO enthusiast to spend the day than building and hanging out with other builders. If you can get yourself to a group build I highly recommend it. Rumor is the next one will be in Rockefeller Center … see you there.

Babylonian Twins Journey From the Amiga to the iPad

Babylonian Twins Splash Screen

In software terms, Babylonian Twins is practically ancient. When it was first created, you (or maybe your parents) were finally playing Mortal Kombat on the Sega Genesis (or perhaps the bloodless version on the SNES). It was the age of a slew of newfangled game consoles like the 3DO and the Atari Jaguar. What, you don’t remember those? That’s what makes the existence of Babylonian Twins such an unlikely story: it survived, despite being programmed for the Commodore Amiga in Baghdad, where economic sanctions (and the death of Commodore) pretty much killed the project. Against all odds it’s been given a second chance, with a bit of a facelift to hide those wrinkles and embarrassing blip-bloop sound effect. The game’s creator, Rabah Shihab, reassembled the original team through the magic of the Internet and got to work, first on an Amiga demo which was released on YouTube, and then on its current incarnation on the iPhone and iPad.

Babylonian Twins screenshots

The game itself is vast, gorgeous, and challenging. You play both twins, Nasir and Blasir, as they battle an evil sorcerer to bring peace to the kingdom. Set in ancient Babylon, Babylonian Twins has a wide variety of settings which are (according to the creators) based on history books; the original graphics were made by an architecture student from Baghdad University. Unlike most iPhone games I’ve played, the levels are huge—it really feels more like an old console game than the casual games that usually appear on a mobile device, and it’s great. Many of the levels have taken me around fifteen minutes to complete the first time through, and that’s if I survive the first time. With only three lives per level and almost no way to replenish health, you have to be pretty careful to make it through. (More frequent checkpoints have been promised in a future update so you can pause more often if needed.) Continue Reading “Babylonian Twins Journey From the Amiga to the iPad” »

DNA Day is This Sunday- Have You Had Your Genetic Work-up Done?

23andme logo

23andme is a new service that can check for over 100 common genetic medical conditions such as a predisposition to Parkinson’s or to breast cancer. Even more amazing, it can also find your genetic relatives, including the ability, with the permission of you and the other person, to link you up with distant relatives who have also used the service. It’s sort of like social networking with genes!

If you’d like to find out more about 23andMe, watch Anne Wojcicki talk about it in this video.

DNA Day is officially Sunday, but today only you can get your DNA checked at 23andme for your genetic ancestry and common genetic health issues for only $99 instead of the normal $499.

Review: D&D Player’s Handbook 3 + PHB1 & 2 Giveaway!

Image: WotC

Image: WotC

The Player’s Handbook 3. The very name implies a “C” list of offerings that somehow didn’t rate getting in the first two. At first glance, a casual page-flipper might find confirmation in some of the entries. New classes Ardent and Battlemind don’t seem as iconic as some of the classes we saw in previous PHBs. New hyper-alien races Shardmind and Wilden likewise lack the punch of, say, PHB2’s half-orc or drow.

But then you run across the monk and all is forgiven. Of all the classes I’ve seen that most benefit from 4E’s power-centric game structure, the monk tops the list. Its powers (er, disciplines) read like moves pulled from Shaw Brothers kung fu flicks — Fist of One Hundred Strikes, Steel Warrior Technique, etc. — which they probably were. There are even classic AD&D moves like Quivering Palm!

Which is not to suggest that only the monk redeems this book. It has other awesome topics that are sure to excite a sizable chunk of D&D fans: for instance, githzerai, minotaurs, runepriests and psions.

Githzerai are a great match for the book because they’re the quintessential monks and psion(icist)s and have many fans from previous editions. Introduced in the original Fiend Folio, githzerai are enigmatic planars with an obsession for knowledge and secrecy, and an unceasing hatred for githyanki and mind flayers.

Obviously, minotaurs are big hulking warrior types, though of course in 4E there are no limitations on what race can choose what class, so I’m looking forward to outlandish combinations like minotaur rogues.

The psion is a revamped psionicist from previous editions of D&D, and I’m sorry to say the 4E rules have taken the punch out of this character’s unique feel. In the old days of 2E, a character having mental powers that could be activated at will was a special thing indeed. Wizards needed to memorize spells and gather components, priests needed to pray, but psionicists held all their power in their brains. Well, guess what? All classes have been given powers to one degree or another, and psionicists (oops, psions) do as well. I’m sure they make fine characters, but the uniqueness is largely gone.

Lastly, I didn’t think I’d like the runepriest but it’s actually pretty cool. Very Dwarven in feel, it’s basically a front-line fighter with combat-related runic magic.

In addition to new races and classes there are two more rules for customizing characters: hybrids and skill powers. Hybrids work similar to a multiclassed character but instead of stopping one class and beginning a new one, both classes advance simultaneously and the character choses among both sets of powers. I didn’t mention three new classes that relate to hybrids: Ardents are basically warrior-psions, while Battleminds also rock psionic powers but are more defensive in nature. Seekers are magic-heavy rangers. All three of these, honestly, reminded me more of hybrids than unique characters unto themselves.

The last topic I want to mention about the PHB3 are skill powers. This rule lets you choose a power associated with a skill rather than choosing a utility power, allowing you to hone in on a core strength rather than being forced to choose one of a small number utility powers that may not fit your vision for the character. Just another another way to customize your D&D experience. Player’s Handbook 3, more ways to build a unique character in D&D!

And now for a giveaway…
Holding off on the PHB3 because you don’t have the first two? Now you don’t have an excuse. We have five sets of Player’s Handbook 1 & Player’s Handbook 2 to go out to GeekDad readers. To qualify, all you have to do is leave a comment describing a character you’d like to create with these books. Half-orc bard? Dragonborn warlord? Do it! I’m closing comments Noon CST Saturday.

Note: This Contest is not administrated, sponsored, or endorsed by Wizards of the Coast.

The Shared World Bestiary and Shared Worlds Writing Camp for Teens

sharedworldsposter1

This is the stuff that my teenaged dreams were made of.

Jeff VanderMeer, assistant director of Shared Worlds and an author of much renown, posted today about the Shared Worlds Bestiary hosted by Wofford College with contributions from a truly amazing group of writers including Cory Doctorow, Lev Grossman, Jay Lake, Gail Carriger, and Elizabeth Bear. The stories are live on the site, and range from a few paragraphs to considerably more. Lighthearted and often wonderfully weird, the collection will be used during the curriculum at Shared Worlds this year, but make for a great read regardless. Especially for those of us who dig bestiaries.

Jeff does a better job summing up just how amazing Shared Worlds is, so I will quote him:

I can tell you in all honesty that working on Shared Worlds has been one of the most rewarding experiences in my life, and it’s a wonderful, structured, secure way for teens to express themselves, learn new things, and make great new friends. Not only that, the students get one-on-one sessions to discuss their writing, writing labs, workshops, field trips, detailed and constructive critiques of their fiction, and much more.

Registration is still open. So, GeekDads and Moms out there–if you have a fledgling writer in your nest, do consider this opportunity! As a kid who spent an absurd amount of time envisioning imaginary worlds, I can say something like this could have made one heck of a huge impact.

(Via Ecstatic Days)

Dork Tower Friday

Dork Tower #822a by John Kovalic

Dork Tower #822a by John Kovalic

As you read above, today’s official Dork Tower could be considered slightly NSFW because it uses some very specific imagery to point out the absurdity of an ad campaign many geeks may be familiar with.  We think it’s hilarious, but then we’re geeks.

Read all the Dork Towers that have run on GeekDad.

Find the Dork Tower webcomic archives, DT printed collections, more cool comics, awesome games and a whole lot more at the Dork Tower Website.

Take A Stroll With Star Walk For The iPad

Image: Vito Technology, used with permission

Image: Vito Technology, used with permission

If you were one of the first in line to pick up an iPad this month, then you know there were only a handful of decent apps vying for your attention at launch time. One, which caught some attention, was port of the award-winning astronomy app, Star Walk, from the makers of the popular Solar Walk. Where Solar Walk was really just a very pretty, very nice orrery, Star Walk looks beyond our solar system and identifies stars, galaxies, constellations and more on your virtual horizon.

It’s tough to look at Star Walk without comparing it to - what is, for me - the yardstick by which all other astronomy apps should be judged. Last fall, I reviewed the feature-rich, Starmap Pro for the iPhone. Starmap Pro is an app for serious hobbyists with telescopes, lenses, filters and a working knowledge of the universe, whereas Star Walk is an app for someone who wants to stroll out in their backyard or lie down on a blanket in the park at night and be able to locate constellations & planets just for fun. And, by that measure, Star Walk does a very good job.

If you want to know a little more about an object, Star Walk pulls information from Wikipedia (if you’re on a network) to explain our earth and the heavenly bodies. This app really shines as a preface to deeper reading and understanding of our solar system. Star Walk features a time machine (where users can move through both space and time to take part in eclipses and moon landings) a picture of the day, bookmarks for observations and the previously mentioned Wikipedia links. Star Walk shows 88 constellations, 32 meteor showers, 8 planets (and one dwarf planet), the one star in our solar system, all 110 Messier objects and all 9,110 stars of the HR catalog.

Probably the best feature of Star Walk is its Star Spotter function that allows you to hold your iPad up to the sky and, as you rotate, your iPad’s screen will rotate with you, identifying the major constellations you see in the night sky. I tried it last night and it works pretty well. As you turn, the iPad’s internal compass tracks your position and the sky on the screen rotates with you.

The Star Walk is, along with Distant Suns and GoSkyWatch, the first astronomy apps for the iPad. It’s priced well too - where some iPad apps are in $10-20 range, Star Walk slots in very nicely at five bucks.

Wired: Star Spotter is simple to use to find & identify sky objects. Sky Live makes important information both accessible and attractive. Star Walk is eye candy and pretty affordable compared to other iPad apps.

Tired: Not incredibly deep, lacks full feature set of some of the better astronomy apps for the iPhone (and likely to come for the iPad). Some features don’t work without a network.

The Star Walk App for iPad is available for $4.99 from the App Store.

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Are Carbon Offsets Really Offsetting Anything?

Space Ghost plants full grown trees.

Space Ghost plants full grown trees.

Every year on or around Earth Day, the subject of carbon comes up. What exactly is carbon though? We reference it in many different ways, from reducing our “carbon footprint” to the carbon in the air and the carbonite that Han was frozen in. So what is carbon?

Carbon is the chemical basis for all known life on Earth. Not just life, but carbon is present in all materials, organic or otherwise. It’s everywhere and in everything. Besides oxygen it’s the most abundant element in the human body. Carbon is in the air we breathe, in the food we eat and in the clothes we wear. Carbon is in the video games (plastic from hydrocarbons), the comic books (paper) and the action figures (rubber, plastic) that populate our carbon-based bookshelves (wood). On the Periodic Table, carbon sits comfortably in group number 14, atomic number six.

Carbon was known about during prehistorical times, of course with less scientific realization about its nature. Carbon was known most familiarly in those times as charcoal and diamonds. Carbon was used to fuse iron into steel, and as the main element in graphite. The truth of all this is that carbon is everything and every where. So then, what the hell are carbon offsets?

Continue Reading The Truth About Carbon

This Week in the Clone Wars: Boba Fett Is Here

Boba Fett sets his plan into motion by posing as a young clone cadet in “Death Trap,” an all-new episode of STAR WARS: THE CLONE WARS premiering at 9:00 p.m. ET/PT Friday, April 16 on Cartoon Network. TM & © 2010 Lucasfilm Ltd. All rights reserved.

Boba Fett sets his plan into motion by posing as a young clone cadet in “Death Trap,” an all-new episode of STAR WARS: THE CLONE WARS premiering at 9:00 p.m. ET/PT Friday, April 16 on Cartoon Network. TM & © 2010 Lucasfilm Ltd. All rights reserved.

2010 is shaping up to be the year of Boba Fett in the Star Wars universe. It’s the 30th anniversary of The Empire Strikes Back; there’s a mail-in promotion for a Boba Fett action figure with working rocket launcher coming this summer; and LEGO is releasing a refreshed Slave I in August. So it’s no surprise that Star Wars: The Clone Wars is wrapping up season two with a story arc starring the galaxy’s most famous bounty hunter.

In “Death Trap,” Boba Fett sneaks aboard a Jedi cruiser in order to wreak havoc. Maybe’s he’s mad that Mace Windu killed his father . . . maybe he’s mad that the Jedi created an army of clones just like him. Fett is voiced by Daniel Logan, who also played Boba in Attack of the Clones. Logan comments:

He’s with the clones, but he’s not one of them . . . He’s special; that’s how he sees it. And now he’s alone. He had a relationship with Jango, like a father and son. None of the other clones had that connection; they’re just soldiers, and now they’re standing in his way. And that’s one of things that makes Boba so cool, as a kid and as a bounty hunter – nothing stands in his way.
“This is a key time for Boba. . . . When we saw him in Episode II, he was just a kid. But he watched his dad get killed by Mace Windu, and now he wants revenge against the Jedi. He’s bitter and angry. A lot’s changed for Boba, even though not much time’s passed for him. I rewatched Attack of the Clones a few times to see how my voice sounded back then – I’m older and it’s changed a little, you know? I wanted to stay true to that original sound. But, he’s darker and more serious now – and he definitely has an edge.

LucasFilm has released a video clip of Logan discussing the episode and its production–I particularly enjoy the bit when he asserts that this episode brings out the darker side of Boba Fett. (I assume because he’d been such a cuddly, fun-loving character in the original series.)

Logan promises that the episodes won’t wreck Fett’s mystique:

“It was so hard keeping quiet . . . We didn’t want to ruin the surprise that Boba was coming back, so I couldn’t say anything! It’s been a year [since the initial voice recording session], and people would ask me if I was going to appear in The Clone Wars – if Boba was coming back. And I couldn’t say anything! I was so excited, and I wanted to shout it, you know? But I had to be quiet. Now that I can finally talk about it, I’m bursting. I saw the finished episodes a few weeks ago, and it just looks so cool – worth the wait! Fans are going to be excited to see how the character develops – but we don’t give too much away. Boba’s a mystery; that’s what’s cool about him.

Here’s the clip:

“Death Trap” premieres at 9pm on Friday, April 23, on The Cartoon Network.

DSi Ware’s Game and What?

DSiWare (image: nintendo.com)

DSiWare (image: nintendo.com)

Game and Watch games are what formed the heart of Nintendo. Zelda, Mario, Donkey Kong, they all started as little Liquid Crystal Burned outlines on these diminutive handheld devices. It’s no bad thing then that these are getting a fresh airing via DSi Ware - these are the games you can download straight to your DSi.

I’ve just been trying out three of my old favorites: Judge, Cement Factory and Chef. I liked each of these for very different reasons originally, and the same is true of their DSi Ware incarnations. Each is lovingly reproduced to look and sound exactly the same as they did back in the day - so much so that my other half instantly remarked “hey, that sounds like the game my brother had when I was ten” and indeed it was the same game.

Game and Watch: Judge

Game and Watch: Judge

Judge is a reaction game. Each round begins with a count down, before a number is revealed for each player. You then have a split second to decide whether you attack or dodge. You can only successfully attack if you have the highest number.

It’s like snap, but the scoring incentivizes you to go on the offensive. Dodging an attack awards you one point, but landing an attack awards you the difference between the two numbers. Get it wrong though and your opponent gets two points. First to 99 wins, knife edge stuff.

Mario’s Cement Factory was a classic Game and Watch game that tasked the player (as Mario) to open up cement shoots so they don’t overflow and traverse the two central lifts to get to the different containers.

Just three buttons control the action, left/right and pull. The player needs to learn how to time their movement to avoid falling off the lifts. They also need a strategy to manage the four different cement shoots to keep things moving. This starts off pretty easy but soon gets more difficult as the game speeds up.

Chef is a simple premise that often crops up in Game and Watch titles - keep things from falling on the floor. Like Ball  and Helmet  a series of objects rains down on the player as they rush from one to the other trying to keep them in the air.

In itself this is a little frantic at first. This isn’t helped by the fact that each (cooking) item flies to a different height and speed. Add to this a mischievous cat who (un)helpfully prods items to send them back down quicker and you have to have your wits about you to do well.

As well as enjoying revisiting my childhood entertainment, it was also pretty special to be able to share this with my kids. They soon took to the games, and their simplicity meant that even my youngest could join in. The favorite so far is the two player challenge in Judge. I’m sure we’ll be downloading the rest of these Game and Watch games via DSi Ware before too long.