Latest News
spacer View All spacer
 
May 8, 2010
 
GDC Canada: How Dead Rising 2 Analyzes The Zombie Menace
 
Miyamoto: It's 'Unfair' To Say Nintendo Isn't Proactive About Online [17]
 
Facebook Games See User Dip As Notification Rules Change [10]
spacer
Latest Features
spacer View All spacer
 
May 8, 2010
 
arrow Action Adventure Level Design: Kung Fu Zombie Killer
 
arrow Persuasive Games: The Picnic Spoils the Rain [19]
 
arrow Exclusive: Yuji Naka's New Bird
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 8, 2010
 
Piranha Games Inc
Senior Technical Director
 
Piranha Games Inc
Lead Environment Artist Xbox360/PS3
 
Piranha Games Inc
Lead Multiplayer Designer
 
Piranha Games Inc
Lead Multiplayer Engineer
 
Warner Bros Games
Sr. Artist/Animator - SURREAL SOFTWARE - #117270
 
Warner Bros Games
Sr. Game Writer - WB Games - #117015
spacer
Blogs

Expert Blogs                                                      [Expert Blogs] Expert RSS  [All Blogs] All RSS

Ryzom: Free as in Freedom  Featured Blogs
Posted by Olivier Lejade on 05/08/10 09:36:00 am in Game Design
The MMO Ryzom which I started 10 years ago is finally Free as in Freedom.
Read More... | 1 Comment
Acting Your Way Over The Uncanny Valley  Featured Blogs
Posted by Pascal Langdale on 05/06/10 08:35:00 am
In this brave new world of convergence, it is premature to believe that the rules for Video games have been ‘set’. I would say its wiser to establish what Video Games have in common with other media, before excluding anything from the argument.
Read More... | 6 Comments
Satisfying the Player
Posted by Seth Sivak on 05/05/10 12:19:00 pm in Game Design
A look into ways that designers can satisfy players in every aspect of their game.
Read More... | 5 Comments
Downsides to Iteration  Featured Blogs
Posted by Adam Saltsman on 05/04/10 02:30:00 pm in Game Design
It's common knowledge that iterating on a proven franchise is the safest way to design games. I feel like it's a little more complicated than that.
Read More... | 3 Comments
MMORPG: Luck or Grind?  Featured Blogs
Posted by Simon Ludgate on 05/03/10 08:00:00 am in Game Design
This article examines some of the core differences in game design concepts dividing Eastern and Western MMORPGs.
Read More... | 11 Comments
Factories Building XBOX Controllers Abuse Workers
Posted by Reid Kimball on 05/03/10 07:00:00 am in Audio, Game Design, Programming, Production, Visual Art
Appallingly, but not surprisingly, Microsoft, like other huge US corporations contracts with factories in foreign countries that exploit and abuse the working poor for their own profit and your gaming pleasure.
Read More... | 7 Comments

[More Expert Blogs]   

Member Blogs                                                                  [Member Blogs] Members RSS

Make your game ideas go the full distance!
Posted by anjin anhut on 05/08/10 08:57:00 am in Game Design
A quick and incomplete guide to check, modify and execute your game ideas and to keep 'em on track to successfully reach your target gamer.
Read More... | 0 Comments
Jack Of All Trades: Can 'platform-agnostic IPs' ever work?  Featured Blogs
Posted by Xander Markham on 05/08/10 08:54:00 am
Syfy President Dave Howe told Gamasutra that he wants to expand his channel's best shows into the gaming medium. But can so-called 'platform agnostic IPs' ever produce faithful, creatively satisfying results and what are the challenges facing them?
Read More... | 0 Comments
Retro Game of the Day! Super Star Wars
Posted by Ron Alpert on 05/07/10 04:40:00 pm in Production
Retro Game of the Day is a daily look back at some of the games we loved - and some that we didn't - during the formative years. Today's entry is Super Star Wars for the SNES.
Read More... | 1 Comment
Just a quick ToDo list for this week.
Posted by James Cullen on 05/07/10 08:43:00 am
Todo list Respawn fix, Character Selection, and Inventory
Read More... | 0 Comments
iPhone Dev Blog #27
Posted by Ron Alpert on 05/07/10 02:02:00 am in Production
Development updates and notes on our new iPhone action-puzzler "180," and iPhone game reviews. Today's focus - following the launch!
Read More... | 2 Comments
Similarities Between Social Interaction in Online Gaming and Social Media  Featured Blogs
Posted by Windi Tapawan on 05/07/10 01:58:00 am
Social networking is nothing new to online gamers. World of Warcraft players have been doing this years before the advent of Facebook and Twitter!
Read More... | 0 Comments

[More Member Blogs]