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Posted on: 05.08.2010

Piranha Games Inc — Vancouver, BC, CAN
Lead Environment Artist Xbox360/PS3


WB Chicago — Chicago, IL, USA
Sr. Artist, UI - WB Games (Chicago Location) - 114954
The Senior UI Artist works with a variety of team members to help design, create, implement and optimize UI assets for Console game titles. They are responsible for maintaining high visual fidelity, competitive aesthetics, logical menu flow, and presenting game information in a clear and understandable manner. The Senior UI artist must work with industry standard and our own proprietary tool set to ensure a high level of fit and finish to all UI elements


WB Chicago — Chicago, IL, USA
Character Artist - WB Games (Chicago Location) - #114695
The WB Games development studio in Chicago seeks a Character Artist who will be responsible for creating character assets of the highest quality. This person will work closely with the Lead Character Artist along with the Art Director to ensure aesthetics quality is kept at the highest-bar bar across the arenas. This person will be well versed in the game engine and art tools.


WB Chicago — Chicago, IL, USA
World Artist - WB Games (Chicago Location) - #116004
The WB Games development studio in Chicago seeks an Environment Artist who will be responsible for creating environmental assets of the highest quality. This person will work closely with the Lead Environment Artist along with the Art Director to ensure aesthetics quality is kept at the highest-bar bar across the arenas. This person will be well versed in the game engine and art tools and will help more junior artists ramp up their skills.<


Warner Bros Games — Seattle, WA, USA
Sr. Artist/Animator - SURREAL SOFTWARE - #117270
A Senior Artist/Animator works closely with the Lead Animator to maintain and create high quality animations for both real time in game movement and pre-rendered cinematics. Assists Lead in helping define process and pipelines along with aesthetic goals. This person will be expected to mentor more junior animators and to have an awareness of the impact of assets on performance.


Posted on: 05.07.2010

2K Games — Novato, CA, USA
FX Artist
We’re looking for a G-Man to harness alien technology and transform it into beautiful, kinetic art. As an FX Artist on XCOM, you will be responsible for creating a kaleidoscopic collage of FX that will add texture, vitality and spark to an alien invasion of 50’s America. And, yes, you will get to blow stuff up.


Activision — CA, USA
Motion Capture Pipeline Supervisor
We are seeking an experienced Motion Capture Pipeline Supervisor to join our team at our studio in Playa Del Rey, CA. If you are an experienced technical animator with unparalleled multi-tasking skills, we want to hear from you!


Arkadium, Inc. — New York, NY, USA
Social Game Designer (Freelance)


DigiPen Institute of Technology — Redmond, WA, USA
3D Art and Animation Instructor


Gameloft — NY, USA
2D Sprite / Pixel Artists
Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual simulation. As a key member of the development team, you’ll create game art within challenging parameters while working with other well known pixel artists from the initial concept art to animation to the final delivery. Previous hit games include Carmen Sandiego, Oregon Trail, Hawx, Farcry 2, Avatar, NOVA, Hero of Sparta, and Asphalt 4.


Insomniac Games — Burbank, CA, USA
Animator
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!


Monolith Productions — Kirkland, WA, USA
Sr. Artist/Animator - Monolith Productions - #117516
Monolith Productions, a division of WB Games Inc., seeks a Senior Artist/Animator to work closely with the Lead Animator to maintain and create high quality animations for both real time in game movement and pre-rendered cinematics. Assists Lead in helping define process and pipelines along with aesthetic goals. This person will be expected to mentor more junior animators and to have an awareness of the impact of assets on performance.


Rockstar North — Edinburgh, SL, GBR
Character Animators
Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999.


Snowblind Studios — Bothell, WA, USA
Sr. Character Artist - Snowblind - #117298
Snowblind Studios, a division of WB Games Inc., seeks a Senior Character Artist to be responsible for creating exceptional 3D character assets. This person will work closely with the Lead Character Artist and Art Director to ensure aesthetics quality and continuity is kept at the highest-bar throughout the product. This person will be well versed in the game engine and art tools (Zbrush, 3DSMax, Photoshop, UV layout tools) and will help more junior artists ramp up their skills.


THQ, Kaos Studios — NY, USA
Senior FX Artist
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!


THQ, Kaos Studios — NY, USA
Senior Animator
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!


Telltale Games — San Rafael, CA, USA
Character Modeler


Volition — Champaign, IL, USA
Sr. Visual Effects Artist


Warner Bros Games — Kirkland, WA, USA
Technical Art Director - Surreal Software - #117278
Surreal Software, a division of WB Games Inc. seeks a Technical Art Director to be responsible for all content related technical decisions for the game on one of our newest projects. The Technical Art Director also acts a liaison between Engineering (Both game and core tech) and the content creators. This person will evaluate new technology, supervise and monitor the development of pipelines and workflow.


Posted on: 05.06.2010

Gazillion Entertainment — Louisville, CO, USA
Concept Artist
From the space combat MMOG, Jumpgate Evolution, to the highly anticipated LEGO Universe MMOG; our company’s passion for launching to new heights of creativity can be experienced in everything we do. If you want to join a fun environment where we play as hard as we work and think you have what it takes to be a part of one of the most innovative MMO development studios in the world; come be a part of NetDevil.

Other Position(s) Available At Gazillion Entertainment
Concept Artist


Gearbox Software — Plano, TX, USA
Lead Environment Artist
Looking for a new, exciting opportunity? Gearbox Software is an award winning studio that strives to create a work culture and environment that is conducive to creating the best video games in the industry. Gearbox Software’s objectives are to create the best game, using the latest technologies while fostering a happy and creative work environment. If you want to work with some of the most creative and talented minds in the industry then we want to hear from you.


Hangout Industries — North Hollywood, CA, USA
2D Artist


Insomniac Games — Burbank, CA, USA
SFX Artist
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!


Telltale Games — San Rafael, CA, USA
Cinematic Artist


Posted on: 05.05.2010

38 Studios — Maynard, MA, USA
Cinematic Animator


Budcat / Activision — IA, USA
Animator
Premium Iowa-raised Games. Budcat Creations is a developer of quality entertainment software for the PC and console markets. With over eight years of development experience and more than fifteen published titles under its belt, Budcat stands ready to deal with anything thrown its way. A game studio in Iowa? Sounds like trickery. But, I assure you, we’re not actually a farm who has mistaken themselves as a game development studio. As far you will ever know, at least.


FreeStyleGames / Activision — EN, GBR
Senior 3D Environment Artist
FreeStyleGames™ is a groundbreaking Activision Blizzard game development company with studios in Leamington Spa, London and Brighton, UK. FreeStyleGames aims to employ ambitious people and continues to encourage fun adventurous lifestyles, enabling the creation of fresh, innovative intellectual property for an ever-expanding global audience. Join this highly talented team and you'll be working on a number of exciting new projects from day one!


FreeStyleGames / Activision — EN, GBR
Senior Technical & Special FX Artist
FreeStyleGames™ is a groundbreaking Activision Blizzard game development company with studios in Leamington Spa, London and Brighton, UK. FreeStyleGames aims to employ ambitious people and continues to encourage fun adventurous lifestyles, enabling the creation of fresh, innovative intellectual property for an ever-expanding global audience. Join this highly talented team and you'll be working on a number of exciting new projects from day one!


THQ Montreal — Montreal, PQ, CAN
Executive Art Director
With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.


THQ Montreal — Montreal, PQ, CAN
Senior CG Supervisor
With our recent releases of Darksiders, UFC and Red Faction, we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is our recent announcement to build a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.


Telltale Games — San Rafael, CA, USA
UI Artist
Environment Artist


Terminal Reality — Lewisville - Dallas/Fort Worth Area, TX, USA
Art Outsourcing Manager


Vigil Games — Austin, TX, USA
Senior Environment Texture Artist
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.


Vigil Games — Austin, TX, USA
Senior Environment Modeler
Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.


Visceral Games — Redwood City, CA, USA
Lead Character Artist
Sr. Animator - TFT
Environment Artist - TFT


Volition — Champaign, IL, USA
Lighting Artist
Senior Technical Artist


Posted on: 05.04.2010

Airtight Games — WA, USA
Lead Environment Artist
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the new IP developed with Capcom, "Dark Void." We are beginning production on another original AAA IP with a top-tier publisher this spring and are currently recruiting top-notch talent for key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team.


Airtight Games — WA, USA
Lead Level Designer
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the new IP developed with Capcom, "Dark Void." We are beginning production on another original AAA IP with a top-tier publisher this spring and are currently recruiting top-notch talent for key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team.


ArenaNet — Bellevue, WA, USA
Motion Graphics Artist


Idol Minds — Louisville, CO, USA
Interface Artist


Insomniac Games — Burbank, CA, USA
Environment Artist - Temporary
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!


MindJolt — CA, USA
Front End/UI Developer
MindJolt is a private equity backed, highly profitable, social gaming platform that provides game developers of all sizes a way to monetize their games and access a massive gaming audience on the world’s most popular social platforms. With more than 25 million unique users across the Web, MindJolt makes it easy for casual and social game developers to bring their games to a massive audience of gamers. MindJolt’s platform aggregates more than 1,300 of the most popular games on the Web.


Pitchblack Games — Chandler, AZ, USA
3D Level Artist / World Builder


Posted on: 05.03.2010

Black Ops Entertainment — santa monica, CA, USA
iPhone/iPad Artist/Animator


Black Rock Studio — Brighton, SE, GBR
Technical Art Director/Lead Tech Artist - Core Tech Group


CCP - China — Shanghai, CHN
UI Designer
CCP is looking for an experienced UI Designer who will work with game designers and producers in order to understand find the best way to expose Dust 514 to players. He/she is responsible for producing and maintaining high-quality UI flows and wireframes (screen specifications).


Electronic Arts — Los Angeles, CA, USA
Technical Art Director


Insomniac Games — NC, USA
Animator
Insomniac Games, an independent videogame developer ranked among the top 10 best small companies to work for nationally and locally, is opening a North Carolina-based development studio. Our NC studio will blend our experience and proven track record of hits with the tenacity of a start-up. Expanding to the Triangle also allows Insomniac to maintain an ideal size in Burbank while offering an East Coast alternative to attract and retain the best in the industry! You know you want to check it out!


LightBox Interactive — Austin, TX, USA
3D Environment Artist
3d Environment Artist: Are verts, edges and faces the language of your life? Do walk around and break down how you would construct real world objects in Maya? We are looking for 3d Artists with the talent and experience to help us create environments that strike the right balance between visual quality and real time performance.


Namco Networks America Inc. — San Jose, CA, USA
2D Flash Animator


Relic Entertainment — Vancouver, BC, CAN
UI Artist
Relic Entertainment (www.relic.com), award winning developers of Homeworld, Dawn of War and Company of Heroes, is looking for a UI Artist with AAA console shooter experience to extend and expand the front end.


Sledgehammer Games / Activision — CA, USA
Development Director - Environment Art
Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms.


Sucker Punch Productions — Bellevue, WA, USA
Particle & Visual Effects Artist
Sucker Punch Productions is currently looking for a rock star Particle & Visual Effects artist for our upcoming project. We expect you to have a deep understanding of film or video games effects work, a passion for making games, strong artistic skills, and an understanding of the technical constraints working within a console-game environment.


Posted on: 05.01.2010

Sucker Punch Productions — Bellevue, WA, USA
Texture Artist
Are you a texture artist who can push the limits of our PS3 engine and shader technology? We're looking for an artist gifted at creating texture maps and surface shaders that transform gray 3D models into lush game environments and richly detailed characters.


Posted on: 04.29.2010

GAMELOFT — paris, FR, FRA
Artiste 3D senior - Spécialiste SPORT


Posted on: 04.28.2010

Autodesk, Inc — Singapore, , SGP
Product Designer - Animation Software


Posted on: 04.27.2010

Other Ocean Interactive PEI — Charlottetown, PE, CAN
Senior Artist


Posted on: 04.26.2010

Fire Flower — miami, FL, USA
concept artist
If you are sick of hearing “I’m gonna revolutionize the video game industry …” Welcome to FireFlower Game !!! fire flower is a new studio based in Miami FLORIDA, It was founded by a group of industry veterans. And we know by experience that before reinventing the wheel , we will start by making good games … We are actually working on new titles for XboxLive With Unreal engine 3


Posted on: 04.20.2010

Square Enix — CA, USA
Effects Artist
Square-Enix is looking for talented and passionate developers to join us on a new project in Southern California!

Other Position(s) Available At Square Enix
Senior 3D Artist


Twist Education, LLC — San Antonio, TX, USA
Artist 3-D Generalist


Posted on: 04.19.2010

Longtail Studios — Quebec City, PQ, CAN
Art Director


Posted on: 04.16.2010

Demiurge Studios — Cambridge, MA, USA
Lead Artist
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding lead artists. Experience, personality and leadership are key. Strong traditional & digital art skills required. Our team is growing - come join us!


Posted on: 04.14.2010

Airtight Games — WA, USA
Lead Concept Artist
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the new IP developed with Capcom, "Dark Void." We are beginning production on another original AAA IP with a top-tier publisher this spring and are currently recruiting top-notch talent for key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team.


Ganz/WEBKINZ — Toronto, ON, CAN
Technical Artist


VRSim — East Hartford, CT, USA
Computer Artist


Posted on: 04.09.2010

DONTNOD Entertainment — Paris, Fr, FRA
Lead Animator
3D Environnement Artist


ZeniMax Online Studios — Hunt Valley, MD, USA
Senior Animator


Posted on: 04.08.2010

Broodworks, Inc. — Santa Monica, CA, USA
Art Director